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Reader Rabbit Kindergarten was the 8th top-selling educational software across nine retail chains (representing more than 40 percent of the U.S. market) in the week ending on January 10, 1998. [4] A March article said the game finished at number 14 in a ranking of the ranking of best-selling educational software. [ 5 ]
JumpStart Kindergarten: Fanfare Software, JumpStart Games: JumpStart: 1994 Lola Panda: BeiZ Ltd. Lola Panda: 2012-2014 Math Blaster! Davidson & Associates: Mathematics Blaster Learning System: 1983 Math for the Real World: Davidson and Associates: Mathematics N/A 1997 Meister Cody: Kaasa health CODY Assessment: N/A 2013 Number Munchers
These are educational video games intended for children between the ages of 3 and 17. While most of these games have an EC (Early Childhood) rating according to the ESRB, some of these games have a K-A/E (Everyone) rating.
Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company.The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.
A sequel called Math Blaster Episode II: Secret of the Lost City was released in 1994 and a prequel for younger children called Math Blaster Jr. was released in 1996. The game Mega Math Blaster (also identified with subtitles "ages 6-9" or "3rd Grade") follows the structure of Math Blaster Episode I with a new story and art design.
The Land Before Time: Math Adventure is an educational game for Windows-based PCs intended for children ages 4-8. It was released by Sound Source Interactive in North America in 1998. [ 4 ] It contains a series of math-oriented minigames that, like The Land Before Time Activity Center , reward the player with "tree stars" and "dino bucks" that ...
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