enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Longest path problem - Wikipedia

    en.wikipedia.org/wiki/Longest_path_problem

    If the longest path problem could be solved in polynomial time, it could be used to solve this decision problem, by finding a longest path and then comparing its length to the number k. Therefore, the longest path problem is NP-hard. The question "does there exist a simple path in a given graph with at least k edges" is NP-complete. [2]

  3. Snake-in-the-box - Wikipedia

    en.wikipedia.org/wiki/Snake-in-the-box

    For both the snake and the coil in the box problems, it is known that the maximum length is proportional to 2 n for an n-dimensional box, asymptotically as n grows large, and bounded above by 2 n − 1. However the constant of proportionality is not known, but is observed to be in the range 0.3 - 0.4 for current best known values.

  4. Pointer jumping - Wikipedia

    en.wikipedia.org/wiki/Pointer_jumping

    Pointer jumping or path doubling is a design technique for parallel algorithms that operate on pointer structures, such as linked lists and directed graphs. Pointer jumping allows an algorithm to follow paths with a time complexity that is logarithmic with respect to the length of the longest path.

  5. Induced path - Wikipedia

    en.wikipedia.org/wiki/Induced_path

    Conversely, if H has an induced path or cycle of length k, any maximal set of nonadjacent vertices in G from this path or cycle forms an independent set in G of size at least k/3. Thus, the size of the maximum independent set in G is within a constant factor of the size of the longest induced path and the longest induced cycle in H.

  6. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    Two primary problems of pathfinding are (1) to find a path between two nodes in a graph; and (2) the shortest path problem—to find the optimal shortest path. Basic algorithms such as breadth-first and depth-first search address the first problem by exhausting all possibilities; starting from the given node, they iterate over all potential ...

  7. Level ancestor problem - Wikipedia

    en.wikipedia.org/wiki/Level_ancestor_problem

    In fact in order to answer a level ancestor query, the algorithm needs to jump from a path to another until it reaches the root and there could be Θ(√ n) of such paths on a leaf-to-root path. This leads us to an algorithm that can pre-process the tree in O( n ) time and answers queries in O( √ n ).

  8. Seidel's algorithm - Wikipedia

    en.wikipedia.org/wiki/Seidel's_algorithm

    The Python code below assumes the input graph is given as a -adjacency matrix with zeros on the diagonal. It defines the function APD which returns a matrix with entries D i , j {\displaystyle D_{i,j}} such that D i , j {\displaystyle D_{i,j}} is the length of the shortest path between the vertices i {\displaystyle i} and j {\displaystyle j} .

  9. Self-avoiding walk - Wikipedia

    en.wikipedia.org/wiki/Self-avoiding_walk

    Download QR code; Print/export ... a self-avoiding walk is a chain-like path in R 2 or ... for d = 3 it is close to 5/3 while for d ≥ 4 the fractal dimension is 2 ...

  1. Related searches longest path atcoder algorithm in c++ 2 dimension code for python class

    how to find longest paththe longest path problem
    longest path in a graphlongest path in g