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  2. Irresistible force paradox - Wikipedia

    en.wikipedia.org/wiki/Irresistible_force_paradox

    In Pokémon Sword and Shield, Zacian and Zamazenta, the games' mascot legendary Pokémon, are hinted to be an unstoppable sword and impenetrable shield. The two have the same total base stats, one having a higher attack stat and the other having a better defense stat, but due to their different typing, Zacian (the sword) has better resistances ...

  3. Pokémon Sword and Shield - Wikipedia

    en.wikipedia.org/wiki/Pokémon_Sword_and_Shield

    Pokémon games feature a system where Pokemon from past games are able to be transferred into newer installments; when it was announced that Sword and Shield would exclude many pre-existing Pokémon from being usable in the games, it triggered a backlash from fans who called it "Dexit" as a nod to Brexit and resulted in an extensive controversy.

  4. List of Magic: The Gathering keywords - Wikipedia

    en.wikipedia.org/wiki/List_of_Magic:_The...

    As Magic: The Gathering has progressed, some keywords have been deemed unsuitable for continued use within the game and have been discontinued. While the abilities these keywords represent are still functional within the rules of the game (exceptions: landhome and substance, see below), it has been strongly indicated that they will never appear ...

  5. List of magical weapons - Wikipedia

    en.wikipedia.org/wiki/List_of_magical_weapons

    Freyr's sword – A magic sword which fought on its own. It might be Lævateinn. Gambanteinn – A sword which appears in two poems in the Poetic Edda; Gram – Sword of the hero Sigurd from Norse mythology, also known as Nothung in the Ring cycle; Gríðarvölr – A magical staff given to Thor by Gríðr so he could kill the giant Geirröd.

  6. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    For example, comments and function names cannot be restored if the program was compiled without additional debug information. Using the techniques listed above within a "bottom-up" development methodology process, the re-created source-code of a game is able to replicate the behavior of the original game exactly, often being "clock-cycle ...

  7. Feint - Wikipedia

    en.wikipedia.org/wiki/Feint

    Feint, a French term that entered English via the discipline of swordsmanship and fencing, [1] is a maneuver designed to distract or mislead. A feint is achieved by giving the impression that a certain maneuver will take place, while in fact another, or even none, will.

  8. Weezing - Wikipedia

    en.wikipedia.org/wiki/Weezing

    Weezing is a species of fictional creatures called Pokémon created for the Pokémon media franchise. Developed by Game Freak and published by Nintendo, the Japanese franchise began in 1996 with the video games Pokémon Red and Green for the Game Boy, which were later released in North America as Pokémon Red and Blue in 1998. [1]

  9. Mawile - Wikipedia

    en.wikipedia.org/wiki/Mawile

    Mawile (/ ˈ m ɑː w aɪ l / ⓘ), known in Japan as Kucheat (Japanese: クチート), is a Pokémon species in Nintendo and Game Freak's Pokémon franchise. First introduced in the video games Pokémon Ruby and Sapphire, the development team wanted to push the concept of what a Pokémon could look like compared to previous installments.

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