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  2. Octal - Wikipedia

    en.wikipedia.org/wiki/Octal

    To convert integer decimals to octal, divide the original number by the largest possible power of 8 and divide the remainders by successively smaller powers of 8 until the power is 1. The octal representation is formed by the quotients, written in the order generated by the algorithm. For example, to convert 125 10 to octal: 125 = 8 2 × 1 + 61

  3. Template:Octal - Wikipedia

    en.wikipedia.org/wiki/Template:Octal

    Use: {{Octal|x}} where x is the decimal number. Example: {{Octal|4632}} yields 11030 8 . Numbers outside the range of -9007199254740992 to 9007199254740992 may lose precision.

  4. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Line–line_intersection

    We can convert 2D points to homogeneous coordinates by defining them as (x, y, 1). Assume that we want to find intersection of two infinite lines in 2-dimensional space, defined as a 1 x + b 1 y + c 1 = 0 and a 2 x + b 2 y + c 2 = 0. We can represent these two lines in line coordinates as U 1 = (a 1, b 1, c 1) and U 2 = (a 2, b 2, c 2).

  5. Positional notation - Wikipedia

    en.wikipedia.org/wiki/Positional_notation

    When converting from binary to octal every 3 bits relate to one and only one octal digit. Hexadecimal, decimal, octal, and a wide variety of other bases have been used for binary-to-text encoding, implementations of arbitrary-precision arithmetic, and other applications. For a list of bases and their applications, see list of numeral systems.

  6. Line-cylinder intersection - Wikipedia

    en.wikipedia.org/wiki/Line-cylinder_intersection

    Green line has two intersections. Yellow line lies tangent to the cylinder, so has infinitely many points of intersection. Line-cylinder intersection is the calculation of any points of intersection, given an analytic geometry description of a line and a cylinder in 3d space. An arbitrary line and cylinder may have no intersection at all.

  7. Computer number format - Wikipedia

    en.wikipedia.org/wiki/Computer_number_format

    Each of these number systems is a positional system, but while decimal weights are powers of 10, the octal weights are powers of 8 and the hexadecimal weights are powers of 16. To convert from hexadecimal or octal to decimal, for each digit one multiplies the value of the digit by the value of its position and then adds the results. For example:

  8. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the line–line intersection between two distinct lines , which either is one point (sometimes called a vertex ) or does not exist (if the lines are parallel ).

  9. Line–plane intersection - Wikipedia

    en.wikipedia.org/wiki/Line–plane_intersection

    In analytic geometry, the intersection of a line and a plane in three-dimensional space can be the empty set, a point, or a line. It is the entire line if that line is embedded in the plane, and is the empty set if the line is parallel to the plane but outside it.