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The origin and all events on the light cone are self-orthogonal. When a time event and a space event evaluate to zero under the bilinear form, then they are hyperbolic-orthogonal. This terminology stems from the use of conjugate hyperbolas in the pseudo-Euclidean plane: conjugate diameters of these hyperbolas are hyperbolic-orthogonal.
The vector projection (also known as the vector component or vector resolution) of a vector a on (or onto) a nonzero vector b is the orthogonal projection of a onto a straight line parallel to b. The projection of a onto b is often written as proj b a {\displaystyle \operatorname {proj} _{\mathbf {b} }\mathbf {a} } or a ∥ b .
And in functional analysis, when x is a linear function of some variable, such as time, these components are sinusoids, and they are orthogonal functions. A phase-shift of x → x + π /2 changes the identity to: cos(x + φ) = cos(x) cos(φ) + cos(x + π /2) sin(φ), in which case cos(x) cos(φ) is the in-phase component.
Principal component analysis (PCA) is a linear dimensionality reduction technique with applications in exploratory data analysis, visualization and data preprocessing.. The data is linearly transformed onto a new coordinate system such that the directions (principal components) capturing the largest variation in the data can be easily identified.
The term scalar component refers sometimes to scalar projection, ... The scalar projection is a scalar, equal to the length of the orthogonal projection of ...
Covariant and contravariant components of a vector when the basis is not orthogonal. In a finite-dimensional vector space V over a field K with a symmetric bilinear form g : V × V → K (which may be referred to as the metric tensor ), there is little distinction between covariant and contravariant vectors, because the bilinear form allows ...
Orthographic projection (also orthogonal projection and analemma) [a] is a means of representing three-dimensional objects in two dimensions.Orthographic projection is a form of parallel projection in which all the projection lines are orthogonal to the projection plane, [2] resulting in every plane of the scene appearing in affine transformation on the viewing surface.
In Euclidean space, two vectors are orthogonal if and only if their dot product is zero, i.e. they make an angle of 90° (radians), or one of the vectors is zero. [4] Hence orthogonality of vectors is an extension of the concept of perpendicular vectors to spaces of any dimension.