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There are two main categories of texture filtering: magnification filtering and minification filtering. [1] Depending on the situation, texture filtering is either a type of reconstruction filter where sparse data is interpolated to fill gaps (magnification), or a type of anti-aliasing (AA) where texture samples exist at a higher frequency than ...
"The Windows Team" Easter egg in Windows 1.0 Microsoft Bear appearance in an Easter egg Windows 95 credits Easter egg Windows 98 credits Easter egg Candy Cane texture in Windows XP. Windows 1.0, 2.0 and 2.1 all include an Easter egg, which features a window that shows a list of people who worked on the software along with a "Congrats!" button.
A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.
According to the ODF Alliance report "ODF spreadsheets created in Excel 2007 SP2 do not in fact conform to ODF 1.1 because Excel 2007 incorrectly encodes formulas with cell addresses. Section 8.3.1 of ODF 1.1 says that addresses in formulas "start with a "[" and end with a "]"." In Excel 2007 cell addresses were not enclosed with the necessary ...
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In computer graphics, a video card's pixel fillrate refers to the number of pixels that can be rendered on the screen and written to video memory in one second. [1] Pixel fillrates are given in megapixels per second or in gigapixels per second (in the case of newer cards), and are obtained by multiplying the number of render output units (ROPs) by the clock frequency of the graphics processing ...
It became available as "Office Mobile 6.1" on September 26, 2007, as a free upgrade download to current Windows Mobile 5.0 and 6 users. However, "Office Mobile 6.1 Upgrade" is not compatible with Windows Mobile 5.0 powered devices running builds earlier than 14847. It is a pre-installed feature in subsequent releases of Windows Mobile 6 devices ...
All convert a 4×4 block of pixels to a 64-bit or 128-bit quantity, resulting in compression ratios of 6:1 with 24-bit RGB input data or 4:1 with 32-bit RGBA input data. S3TC is a lossy compression algorithm, resulting in image quality degradation, an effect which is minimized by the ability to increase texture resolutions while maintaining the ...