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PC World called the M52 desktop, "A corporate machine for the security conscious business user looking for stability and reliability". [4] The M52 desktop was equipped with a 3 GHz Pentium 4 processors, an 80 GB hard disk drive, up to 4 GB of RAM, eight USB 2.0 ports, two serial ports, a Gigabit Ethernet connection, VGA output, and a chassis ...
Grin AB was a video game developer based in Stockholm, Sweden.Founded by Bo and Ulf Andersson in 1997, Grin worked on numerous titles for the PC, consoles and arcade.Grin filed for bankruptcy and became defunct on August 12, 2009, and its founders went on to create Overkill Software.
GHOST Solution Suite 1.1 was released in December 2005. GHOST Solution Suite 1.1 is a bundle of an updated version of Ghost, Symantec Client Migration (a user data and settings migration tool) and the former PowerQuest equivalent, DeployCenter (using PQI images). It can create an image file that is larger than 2 GB.
The Myasishchev M-50 (Russian: Мясищев М-50; NATO reporting name Bounder) is a Soviet prototype four-jet engine supersonic strategic bomber which never attained service.
GGPO (Good Game Peace Out) is middleware designed to help create a near-lagless online experience for various emulated arcade games and fighting games. The program was created by Tony Cannon, co-founder of fighting game community site Shoryuken and the popular Evolution Championship Series.
Third Wire is the developer of many computer games, including First Eagles: The Great War 1918 and Strike Fighters: Project 1.There are other products outside of the combat sim genre, a notable example of these projects is First Flight: The Wright Experience Flight Simulator, which is a Wright brothers' Flyer simulator for reenactors.
Silver Ghost was an early example of the tactical role-playing game genre, released in 1988 for the NEC PC-8801 computer. [4] Unlike later tactical RPGs, Silver Ghost was not turn-based, but instead used real-time strategy and action role-playing game elements. It also featured a point-and-click interface, to control the characters using a cursor.
A large number of competitive Super Smash Bros. Melee players were disappointed upon the release of its sequel Brawl six-and-a-half years after the release of Melee.The general consensus among competitive players was that the latter game's developers had reworked the older battling system to better appeal to casual gamers, by making the attacks and movement of the game significantly slower in ...