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  2. Microsoft Mouse and Keyboard Center - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Mouse_and...

    Whereas Microsoft mice and Microsoft keyboards were previously controlled from two separate programs – IntelliPoint and IntelliType – the Mouse and Keyboard Center is responsible for both kinds of devices. 32- and 64-bit versions of the software are available, and the program integrates with Windows 8 and above's "Modern UI" interface.

  3. Context-sensitive user interface - Wikipedia

    en.wikipedia.org/wiki/Context-sensitive_user...

    Context sensitivity is ubiquitous in current graphical user interfaces, often in context menus. A user-interface may also provide context sensitive feedback, such as changing the appearance of the mouse pointer or cursor, changing the menu color, or with auditory or tactile feedback.

  4. Computer mouse - Wikipedia

    en.wikipedia.org/wiki/Computer_mouse

    A computer mouse (plural mice, also mouses) [nb 1] is a hand-held pointing device that detects two-dimensional motion relative to a surface. This motion is typically translated into the motion of the pointer (called a cursor) on a display, which allows a smooth control of the graphical user interface of a computer. The first public ...

  5. Pointing device - Wikipedia

    en.wikipedia.org/wiki/Pointing_device

    a computer mouse is an indirect, relative, isotonic, position-control, translational input device with two degrees of freedom (x, y position) and two states (tracking, dragging). a touch screen is a direct , absolute , isometric , position-control input device with two or more degrees of freedom (x, y position and optionally pressure) and two ...

  6. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  7. Synaptics - Wikipedia

    en.wikipedia.org/wiki/Synaptics

    Synaptics, Inc. is an American neural network technologies and computer-to-human interface devices development company based in San Jose, California. [2] [3] It develops touchpads and fingerprint biometrics technology for computer laptops; touch, display driver, and fingerprint biometrics technology for smartphones; and touch, video and far-field voice, low-power AI processors, and wireless ...

  8. FreeTrack - Wikipedia

    en.wikipedia.org/wiki/FreeTrack

    Keyboard, mouse and joystick buttons can be used to toggle tracking settings, including the virtual centre location (like adjusting the seat position in a car) and individually toggle axes and outputs. For NaturalPoint cameras, FreeTrack can provide advanced features and a level of customization that is not available with official software.

  9. Settings (Windows) - Wikipedia

    en.wikipedia.org/wiki/Settings_(Windows)

    Screenshot of Windows 8's Settings app. Screenshot of Windows 8.1's Settings app. The first generation of the app, called "PC Settings" was included with Windows 8, Windows Server 2012, Windows 8.1, and Windows Server 2012 R2. On Windows 8, the PC Settings app was designed as a simplified area optimized for use on touchscreen devices.