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Unless its author has been dead for several years, it is copyrighted in the countries or areas that do not apply the rule of the shorter term for US works, such as Canada (70 pma), Mainland China (50 pma, not Hong Kong or Macau), Germany (70 pma), Mexico (100 pma), Switzerland (70 pma), and other countries with individual treaties.
This category is for the various forms of leisure entertainment that involve table games, video games, gambling, and many other such activities. This category is primarily for subcategories that deal with broad subjects in the various forms of gaming.
Unless its author has been dead for several years, it is copyrighted in the countries or areas that do not apply the rule of the shorter term for US works, such as Canada (70 pma), Mainland China (50 pma, not Hong Kong or Macau), Germany (70 pma), Mexico (100 pma), Switzerland (70 pma), and other countries with individual treaties.
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According to gaming researcher Newzoo, in 2017 there were an estimated 43.7 million active gamers in Indonesia, spending a total of US$879.7 million for an average annual spending of US$20.13 per person. [8] This made Indonesia the largest gaming market in Southeast Asia and 16th largest globally, just behind Taiwan and ahead of India. [9]
A personal computer game, also known as a computer game [a] or abbreviated PC game, is a video game played on a personal computer (PC). The term PC game has been popularly used since the 1990s referring specifically to games on "Wintel" (Microsoft Windows software/Intel hardware) which has dominated the computer industry since.
Legalized gambling, playing games of chance for money, often referred to in law as "gaming" Playing a role-playing game, in which players assume fictional roles; Playing a tabletop game, any game played on a flat surface; Playing a video game, an electronic game with a video interface Esports, competitive video gaming; Video game culture
The list encompasses games produced or released by all current and defunct labels or subsidiaries of Microsoft Gaming since its establishment in 2022, including Activision, Xbox Game Studios, Bethesda Softworks, Blizzard Entertainment, and King.