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  2. Binary decision diagram - Wikipedia

    en.wikipedia.org/wiki/Binary_decision_diagram

    In computer science, a binary decision diagram (BDD) or branching program is a data structure that is used to represent a Boolean function. On a more abstract level, BDDs can be considered as a compressed representation of sets or relations. Unlike other compressed representations, operations are performed directly on the compressed ...

  3. Multiway branch - Wikipedia

    en.wikipedia.org/wiki/Multiway_branch

    Multiway branch is the change to a program's control flow based upon a value matching a selected criteria. It is a form of conditional statement.A multiway branch is often the most efficient method of passing control to one of a set of program labels, especially if an index has been created beforehand from the raw data.

  4. Branch (computer science) - Wikipedia

    en.wikipedia.org/wiki/Branch_(computer_science)

    Branch instructions are used to implement control flow in program loops and conditionals (i.e., executing a particular sequence of instructions only if certain conditions are satisfied). A branch instruction can be either an unconditional branch, which always results in branching, or a conditional branch, which may or may not cause branching ...

  5. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Executing a set of statements only if some condition is met (choice - i.e., conditional branch) Executing a set of statements zero or more times, until some condition is met (i.e., loop - the same as conditional branch) Executing a set of distant statements, after which the flow of control usually returns (subroutines, coroutines, and ...

  6. Conditional (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Conditional_(computer...

    If the condition is true, the statements following the then are executed. Otherwise, the execution continues in the following branch – either in the else block (which is usually optional), or if there is no else branch, then after the end If. After either branch has been executed, control returns to the point after the end If.

  7. Branch predictor - Wikipedia

    en.wikipedia.org/wiki/Branch_predictor

    Without branch prediction, the processor would have to wait until the conditional jump instruction has passed the execute stage before the next instruction can enter the fetch stage in the pipeline. The branch predictor attempts to avoid this waste of time by trying to guess whether the conditional jump is most likely to be taken or not taken.

  8. Branch and bound - Wikipedia

    en.wikipedia.org/wiki/Branch_and_bound

    The following is the skeleton of a generic branch and bound algorithm for minimizing an arbitrary objective function f. [3] To obtain an actual algorithm from this, one requires a bounding function bound, that computes lower bounds of f on nodes of the search tree, as well as a problem-specific branching rule.

  9. Branching process - Wikipedia

    en.wikipedia.org/wiki/Branching_process

    The most common formulation of a branching process is that of the Galton–Watson process.Let Z n denote the state in period n (often interpreted as the size of generation n), and let X n,i be a random variable denoting the number of direct successors of member i in period n, where X n,i are independent and identically distributed random variables over all n ∈{ 0, 1, 2, ...} and i ∈ {1 ...