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  2. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    The 1280 × 1024 resolution is not the standard 4:3 aspect ratio, instead it is a 5:4 aspect ratio (1.25:1 instead of 1. 3:1). A standard 4:3 monitor using this resolution will have rectangular rather than square pixels, meaning that unless the software compensates for this the picture will be distorted, causing circles to appear elliptical.

  3. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    These may also use other aspect ratios by cropping otherwise black bars at the top and bottom which result from cinema aspect ratios greater than 16∶9, such as 1.85 or 2.35 through 2.40 (dubbed "Cinemascope", "21∶9" etc.), while the standard horizontal resolution, e.g. 1920 pixels, is usually kept.

  4. GeForce 16 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_16_series

    The GeForce 16 series is a series of graphics processing units (GPUs) developed by Nvidia, based on the Turing microarchitecture, announced in February 2019. [5] The 16 series, commercialized within the same timeframe as the 20 series , aims to cover the entry-level to mid-range market, not addressed by the latter.

  5. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture).

  6. Nvidia DGX - Wikipedia

    en.wikipedia.org/wiki/Nvidia_DGX

    The later revision of the DGX-1 offered support for first generation Volta cards via the SXM-2 socket. Nvidia offered upgrade kits that allowed users with a Pascal-based DGX-1 to upgrade to a Volta-based DGX-1. [7] [8] The Pascal-based DGX-1 has two variants, one with a 16 core Intel Xeon E5-2698 V3, and one

  7. GeForce 200 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_200_series

    Core config 1 Clock speed Fillrate Memory API support (version) Processing Power (GFLOPS) TDP (watts) Notes Core Shader Memory Pixel (GP/s) Texture (GT/s) Size Bandwidth (GB/s) Bus type Bus width DirectX OpenGL Vulkan; GeForce G210M June 15, 2009 GT218 40 PCIe 2.0 x16 16:8:4 625 1500 1600 2.5 5 512 12.8 GDDR3 64 10.1 3.3 —

  8. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    2021-05-05: Mesa 21.1 initial support of Google VirtIO GPU Driver "Venus“ with Vulkan 1.2+; Zink: OpenGL 4.6+, OpenGL ES 3.1+; Qualcomm Turnip, Lavapipe: Vulkan 1.1+ 2021-08-04: Mesa 21.2 initial support of new Intel Crocus OpenGL 4.6 driver based on gallium3D to Intel Sandy Bridge to Haswell for old i965, Vulkan Driver panVK for ARM Panfrost

  9. Maxwell (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Maxwell_(microarchitecture)

    This is used in the GeForce GTX 970, which therefore can be described as having 3.5 GB in a high-speed segment on a 224-bit bus and 512 MB in a low-speed segment on a 32-bit bus. [20] The peak speed of such a GPU can still be attained, but the peak speed figure is only reachable if one segment is executing a read operation while the other ...

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