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Many toys are made with angular mechanics in mind. These toys include gyroscopes, tops, and yo-yos. When you spin a toy, you apply force to both sides [3] (Push and pull respectively). This makes the top spin. According to newtons third law of motion, [3] the top would continue to spin until a force is acted upon it. Because of all of the ...
Angular momenta of a classical object. Left: intrinsic "spin" angular momentum S is really orbital angular momentum of the object at every point, right: extrinsic orbital angular momentum L about an axis, top: the moment of inertia tensor I and angular velocity ω (L is not always parallel to ω) [6] bottom: momentum p and its radial position r ...
where M k are the components of the applied torques, I k are the principal moments of inertia and ω k are the components of the angular velocity. In the absence of applied torques, one obtains the Euler top. When the torques are due to gravity, there are special cases when the motion of the top is integrable.
The angular momentum of m is proportional to the perpendicular component v ⊥ of the velocity, or equivalently, to the perpendicular distance r ⊥ from the origin. Angular momentum is a vector quantity (more precisely, a pseudovector) that represents the product of a body's rotational inertia and rotational velocity (in radians/sec) about a ...
There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.
Euler's second law states that the rate of change of angular momentum L about a point that is fixed in an inertial reference frame (often the center of mass of the body), is equal to the sum of the external moments of force acting on that body M about that point: [1] [4] [5]
The angular velocity of the particle at P with respect to the origin O is determined by the perpendicular component of the velocity vector v.. In the simplest case of circular motion at radius , with position given by the angular displacement () from the x-axis, the orbital angular velocity is the rate of change of angle with respect to time: =.
Screw theory is the algebraic calculation of pairs of vectors, also known as dual vectors [1] – such as angular and linear velocity, or forces and moments – that arise in the kinematics and dynamics of rigid bodies.