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In September 2008, Valve introduced it as one of the first five Source mods being offered on Steam and supported by Steamworks. [ 68 ] [ 69 ] Team Fortress 2 Classic - A Team Fortress 2 mod that reimagines the game using its 2008-2009 incarnation as a base, adding new weapons, maps, and game modes.
In July 2009, four developers working under the name "PixelTail Games" opened a Garry's Mod server called GMod Tower. GMod Tower was a network of servers, designed as a social media platform for users to play minigames with friends and socialise in a hub area. Within hours of the server's opening, the website for GMod Tower reached two million ...
Source SDK was launched as a free standalone toolset through Steam, and required a Source game to be purchased on the same account. Since the release of Left 4 Dead in late 2008, Valve began releasing "Authoring Tools" for individual games, which constitute the same programs adapted for each game's engine build.
In 2012, Valve announced Steam for Schools, a free function-limited version of the Steam client for schools. [144] It was part of Valve's initiative to support gamification of learning. It was released alongside free versions of Portal 2 and a standalone program called "Puzzle Maker" that allowed teachers and students to create and manipulate ...
File:A screenshot of the game Shift, on the screen where the shift mechanic is introduced.png File:A Space for the Unbound screenshot.jpg File:A Way Out screenshot.jpg
Examples of overhaul mods include Deus Ex: Revision, which was given permission from publisher Square Enix to release on Steam alongside the original game, [55] and GTA 5 Redux, which not only improves the original game's textures, but also adds a new weather system, visual effects, and adjusts the wanted system, weapons, and vehicle handling.
Through Steam, Half-Life 2 had three packages that a customer could order. The basic version ("Bronze") includes only Half-Life 2 and Counter-Strike: Source , whereas the "Silver" and "Gold" editions also include Half-Life: Source and Day of Defeat: Source (ports of the original Half-Life and the Day of Defeat mod to the new engine).
On June 27, 2012, SFM became available on a limited basis through Steam, the same day the final Meet the Team video "Meet the Pyro" was released. [20] The open beta for Windows was released as of July 11, 2012. [21] [22] From 2011 to 2018, Valve operated a competition known as the Saxxy Awards for community-made SFM animations.