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  2. Orders of magnitude (frequency) - Wikipedia

    en.wikipedia.org/.../Orders_of_magnitude_(frequency)

    1 hertz (Hz) 1 to 1.66 Hz: Approximate frequency of an adult human's resting heart beat: 1 Hz: 60 bpm, common tempo in music 2 Hz: 120 bpm, common tempo in music ~7.83 Hz: Fundamental frequency of the Schumann resonances: 10 1: 10 hertz 10 Hz: Cyclic rate of a typical automobile engine at idle (equivalent to 600 rpm) 12 Hz

  3. High Efficiency Video Coding tiers and levels - Wikipedia

    en.wikipedia.org/wiki/High_Efficiency_Video...

    C The MaxDpbSize, maximum number of pictures in the decoded picture buffer, for the maximum luma picture size of that level is 6 for all levels. [1] [2] The MaxDpbSize can increase to a maximum of 16 frames, if the luma picture size of the video is smaller than the maximum luma picture size of that level, in incremental steps of 4/3×, 2×, or 4×.

  4. VF bandwidth - Wikipedia

    en.wikipedia.org/wiki/VF_bandwidth

    In broadcast television systems, VF bandwidth, video bandwidth or more formally video frequency bandwidth is the range of frequencies between 0 and the highest frequency used to transmit a live television image.

  5. Comparison of video editing software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_video...

    professional (small): mainly used for paid commercials, short films or podcasts/YouTube channels; prosumer: Mainly targeting private use, anything that can do more than just trimming a film; basic: trimming a film;

  6. Sampling (signal processing) - Wikipedia

    en.wikipedia.org/wiki/Sampling_(signal_processing)

    The image sampling frequency is the repetition rate of the sensor integration period. Since the integration period may be significantly shorter than the time between repetitions, the sampling frequency can be different from the inverse of the sample time: 50 Hz – PAL video; 60 / 1.001 Hz ~= 59.94 Hz – NTSC video

  7. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    Video games designed for PAL markets, before the sixth generation of video game consoles, had lower frame rates by design due to the 50 Hz output. This noticeably made fast-paced games, such as racing or fighting games, run slower. [20] Computer monitors marketed to competitive PC gamers can hit 360 Hz, 500 Hz, or more. [21]

  8. Clock rate - Wikipedia

    en.wikipedia.org/wiki/Clock_rate

    On March 6, 2000, AMD demonstrated passing the 1 GHz milestone a few days ahead of Intel shipping 1 GHz in systems. In 2002, an Intel Pentium 4 model was introduced as the first CPU with a clock rate of 3 GHz (three billion cycles per second corresponding to ~ 0.33 nanoseconds per cycle).

  9. Adobe Premiere Pro - Wikipedia

    en.wikipedia.org/wiki/Adobe_Premiere_Pro

    Adobe Premiere Pro is a timeline-based non-linear video editing software developed by Adobe Inc., distributed as part of the Adobe Creative Cloud suite. Primarily aimed at professional video editing, the program also provides an advanced set of tools for creating special effects and visual effects .

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