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Players Unleashed!: Modding The Sims and the Culture of Gaming. Amsterdam: Amsterdam University Press. Retrieved from Modding The Sims and the Culture of Gaming; Futter, Mike (May 4, 2015). "The Fallacy Of Free Mods - Paying Creators, Developers, And Valve Is The Right Move (And May Return)". Game Informer. Archived from the original on May 5, 2015
This is an accepted version of this page This is the latest accepted revision, reviewed on 21 January 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...
The Sims 4: Get to Work is the first expansion pack, announced on February 4, 2015. It was released in North America on March 31, 2015, and Europe on April 2, 2015. [17] [18] It includes three new active careers; Detective, Doctor and Scientist, as well as the ability to run a retail business.
The Sims 3 sold 1.4 million copies in the first week, making it the largest release in PC gaming history at the time. [8] The Sims 3 is set 25 years before The Sims. For example, the Goth family is much younger, and Bella Goth, an adult in the first game, is a child and is named Bella Bachelor.
The Sims 4: Backyard Stuff; The Sims 4: Vintage Glamour Stuff; The Sims 4: Bowling Night Stuff; The Sims 4: Fitness Stuff; The Sims 4: Toddler Stuff; The Sims 4: Laundry Day Stuff; The Sims 4: My First Pet Stuff; The Sims 4: Moschino Stuff; The Sims 4: Tiny Living Stuff; The Sims 4: Nifty Knitting Stuff; The Sims 4: Paranormal Stuff; The Sims 4 ...
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Simlish is a constructed language devised by game designer Will Wright for the Sims game series developed by Electronic Arts.During the development of SimCopter (1996), Wright sought to avoid real-world languages, believing that players would grow to show disdain for repetitive dialogue.
The Sims was designed in a way that it would be easy to add user-created content (also known as custom content or "CC") to the game, [26] with Will Wright stating in an interview that he wanted to put the player in the design role. [27] Websites for downloading CCs and mods include The Sims Resource and Mod The Sims.
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