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  2. Anatree - Wikipedia

    en.wikipedia.org/wiki/Anatree

    An anatree [1] is a data structure designed to solve anagrams. Solving an anagram is the problem of finding a word from a given list of letters. These problems are commonly encountered in word games like Scrabble or in newspaper crossword puzzles. The problem for the wordwheel also has the condition that the central letter appear in all the ...

  3. Acrostic (puzzle) - Wikipedia

    en.wikipedia.org/wiki/Acrostic_(puzzle)

    Anacrostic may be the most accurate term used, and hence most common, as it is a portmanteau of anagram and acrostic, referencing the fact that the solution is an anagram of the clue answers, and the author of the quote is hidden in the clue answers acrostically.

  4. Anagrams (game) - Wikipedia

    en.wikipedia.org/wiki/Anagrams_(game)

    Anagrams (also published under names including Anagram, Snatch and Word Making and Taking) is a tile-based word game that involves rearranging letter tiles to form words. The game pieces are a set of tiles with letters on one side.

  5. File:Anagram canonical.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Anagram_canonical.pdf

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  6. Anagram - Wikipedia

    en.wikipedia.org/wiki/Anagram

    At the end of the game there is a "Pyramid" which starts with a three-letter word. A letter appears in the line below to which the player must add the existing letters to find a solution. The pattern continues until the player reaches the final eight-letter anagram. The player wins the game by solving all the anagrams within the allotted time.

  7. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    Some hobbyists have developed computer programs that will solve Sudoku puzzles using a backtracking algorithm, which is a type of brute force search. [3] Backtracking is a depth-first search (in contrast to a breadth-first search), because it will completely explore one branch to a possible solution before moving to another branch.

  8. Lychrel number - Wikipedia

    en.wikipedia.org/wiki/Lychrel_number

    A Lychrel number is a natural number that cannot form a palindrome through the iterative process of repeatedly reversing its digits and adding the resulting numbers. This process is sometimes called the 196-algorithm, after the most famous number associated with the process.

  9. Maze: Solve the World's Most Challenging Puzzle - Wikipedia

    en.wikipedia.org/wiki/MAZE:_Solve_the_World's...

    Maze: Solve the World's Most Challenging Puzzle (1985, Henry Holt and Company) is a puzzle book written and illustrated by Christopher Manson. The book was originally published as part of a contest to win $10,000. Unlike other puzzle books, each page is involved in solving the book's riddle.