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AlphaGeometry is an artificial intelligence (AI) program that can solve hard problems in Euclidean geometry.It was developed by DeepMind, a subsidiary of Google.The program solved 25 geometry problems out of 30 from the International Mathematical Olympiad (IMO) under competition time limits—a performance almost as good as the average human gold medallist.
C.a.R.– Compass and Ruler (also known as Z.u.L., which stands for the German "Zirkel und Lineal") — is a free and open source interactive geometry app that can do geometrical constructions in Euclidean and non-Euclidean geometry. The software is Java based. The author is René Grothmann of the Catholic University of Eichstätt-Ingolstadt.
In Euclidean geometry, Ceva's theorem is a theorem about triangles. Given a triangle ABC, let the lines AO, BO, CO be drawn from the vertices to a common point O (not on one of the sides of ABC), to meet opposite sides at D, E, F respectively. (The segments AD, BE, CF are known as cevians.) Then, using signed lengths of segments,
Euclidean geometry is a mathematical system attributed to ancient Greek mathematician Euclid, which he described in his textbook on geometry, Elements. Euclid's approach consists in assuming a small set of intuitively appealing axioms (postulates) and deducing many other propositions ( theorems ) from these.
Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry. In most IGS, one starts construction by putting a few points and using them to define new objects such as lines , circles or other points.
In geometry, straightedge-and-compass construction – also known as ruler-and-compass construction, Euclidean construction, or classical construction – is the construction of lengths, angles, and other geometric figures using only an idealized ruler and a pair of compasses.
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In geometry, the convex hull, convex envelope or convex closure [1] of a shape is the smallest convex set that contains it. The convex hull may be defined either as the intersection of all convex sets containing a given subset of a Euclidean space, or equivalently as the set of all convex combinations of points in the subset.