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Homeworld is a real-time strategy video game developed by Relic Entertainment and published by Sierra Studios on September 28, 1999, for Windows.Set in space, the science fiction game follows the Kushan exiles of the planet Kharak after their home planet is destroyed by the Taiidan Empire in retaliation for developing hyperspace jump technology.
Deserts of Kharak is a spin-off, in that it deviates from the backstory included with the original Homeworld in the form of the Homeworld Manual: Historical + Technical Briefing booklet. The latter maintains that Kiith Gaalsien self-destructed and was reduced to the status of myth centuries before the discovery of Khar-Toba [ 20 ] and clans had ...
When Gearbox purchased the rights to Homeworld, it admitted that the studio had no long-term plan for the franchise. [9] Both Homeworld and Homeword 2 were remastered by Gearbox Software. The remastered version was released as Homeworld Remastered Collection in February 2015, though Cataclysm was not included as its source code was lost at that ...
Homeworld 3 is a 3D real-time strategy game set in space. According to the developers, following the responses to partner surveys, the game boasts an extensive campaign mode, giving solo gameplay an important role. [1]
After 10 years without any new releases to the series, Gearbox acquired the rights to the Homeworld series from THQ in 2013. [74] [75] Shortly after that the Homeworld Remastered Collection was released in 2015, containing updated High-Definition versions of Homeworld and Homeworld 2 compatible with modern Windows and Mac OS X systems. [76]
Articles relating to the Homeworld series of computer games. Pages in category " Homeworld (video game series)" The following 7 pages are in this category, out of 7 total.
Homeworld: Cataclysm is a 2000 real-time strategy video game developed by Barking Dog Studios and published by Sierra Studios for Windows. It is the second entry in the Homeworld series and was originally developed as an expansion for Relic Entertainment 's Homeworld , but was ultimately released as a stand-alone sequel.
Homeworld 2 uses a proprietary scripting language, known as SCAR (SCripting At Relic) in addition to others. The SCAR language was created for the express purpose of coding in Homeworld 2 and deals mainly with events in the single-player campaign (zooming out with the camera, creating enemy ships, moving the player to the next level, etc.).