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Abalone (board game), a board game in which white and black marbles try to knock each other into a gutter that lines the outside of the board; Aggravation (board game), a variation of Pachisi; B-Daman, a toy that fires marbles and can be played under several game rules; Battle B-Daman, a manga series about a game that is an enhanced version of ...
Stay Alive is a strategy game, where 2-4 players [1] try to keep their marbles from falling through holes in the game board while trying to make their opponents' marbles fall through. It was originally published by Milton Bradley (Currently owned by Hasbro) in 1971 and marketed in television and print advertising as "the ultimate survival game ...
The same player may continue to drop marbles down the chutes until one or more marbles drop all the way to the bottom of the board. When this happens, the active player's turn ends. That player picks up the marbles corresponding to the colored holes on their card (a green marble in a green hole, etc.), and the play passes to the next player. [1]
All your marbles begin in your starting area, and you must roll a one or a six to place them into play on the board at your colored starting position; if you roll a six, you also get an extra turn.
The classic multi-player marble board game for fans of Parchisi, Aggravation®, Trouble®, Sorry®, and Ludo! ... 5 Roll. Play. Masque Publishing. Arkadium Codeword. Play. ... Down Under Blackjack ...
Labyrinth is a game of physical skill consisting of a box with a maze on top with holes, and a steel marble. The object of the game is to try to tilt the playfield to guide the marble to the end of the maze, without letting it fall into any of the holes.
B-Daman (ビーダマン, Bīdaman) is a marble shooting toy franchise produced in Japan by Takara.It was originally based on the Bomberman series, but later expanded into other franchises and its own original designs.
Abalone is a two-player abstract strategy board game designed by Michel Lalet and Laurent Lévi in 1987. Players are represented by opposing black and white marbles [1] on a hexagonal board with the objective of pushing six of the opponent's marbles off the edge of the board.
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