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  2. Gesture recognition - Wikipedia

    en.wikipedia.org/wiki/Gesture_recognition

    Gesture recognition is an area of research and development in computer science and language technology concerned with the recognition and interpretation of human gestures. A subdiscipline of computer vision , [ citation needed ] it employs mathematical algorithms to interpret gestures.

  3. Joseph J. LaViola Jr. - Wikipedia

    en.wikipedia.org/wiki/Joseph_J._LaViola_Jr.

    Furthermore, his systematic study on the recognition of 3D gestures involved creating a database of 25 distinct gestures and analyzing the impact of training sample size showcasing that both linear and AdaBoost classifiers can achieve over 90% accuracy in recognizing up to 25 gestures. [22]

  4. Sketch recognition - Wikipedia

    en.wikipedia.org/wiki/Sketch_recognition

    Sketch recognition describes the process by which a computer, or artificial intelligence can interpret hand-drawn sketches created by a human being, or other machine. [1] Sketch recognition is a key frontier in the field of artificial intelligence and human-computer interaction , similar to natural language processing or conversational ...

  5. Scale-invariant feature transform - Wikipedia

    en.wikipedia.org/wiki/Scale-invariant_feature...

    Applications include object recognition, robotic mapping and navigation, image stitching, 3D modeling, gesture recognition, video tracking, individual identification of wildlife and match moving. SIFT keypoints of objects are first extracted from a set of reference images [1] and stored in a database.

  6. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Human–computer_interaction

    Gesture Recognition: Gesture recognition involves identifying and interpreting gestures made by users, often used for direct interaction with computers in command and action scenarios. Gaze Detection (Eyes Movement Tracking): Gaze detection involves tracking the movement of a user's eyes and is primarily used to better understand the user's ...

  7. Affective computing - Wikipedia

    en.wikipedia.org/wiki/Affective_computing

    Gestures could be efficiently used as a means of detecting a particular emotional state of the user, especially when used in conjunction with speech and face recognition. Depending on the specific action, gestures could be simple reflexive responses, like lifting your shoulders when you don't know the answer to a question, or they could be ...

  8. Handwriting recognition - Wikipedia

    en.wikipedia.org/wiki/Handwriting_recognition

    The data obtained by this form is regarded as a static representation of handwriting. Offline handwriting recognition is comparatively difficult, as different people have different handwriting styles. And, as of today, OCR engines are primarily focused on machine printed text and ICR for hand "printed" (written in capital letters) text.

  9. List of datasets in computer vision and image processing

    en.wikipedia.org/wiki/List_of_datasets_in...

    3-dimensional pen tip velocity trajectory matrix for each sample 2858 Text Handwriting recognition, classification 2008 [134] [135] B. Williams Chars74K Dataset Character recognition in natural images of symbols used in both English and Kannada: 74,107 Character recognition, handwriting recognition, OCR, classification 2009 [136] T. de Campos