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  2. MyMiniFactory - Wikipedia

    en.wikipedia.org/wiki/MyMiniFactory

    MyMiniFactory is a file 3D printable object-sharing platform where 3D printers can share their design and ideas . It was founded in 2013 and headquartered in London , United Kingdom . The online platform hosts digital creators with a primary focus on hobbyist with an interest in 3D printing .

  3. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    Practical Texture Atlases - A guide on using a texture atlas (and the pros and cons). A thousand ways to pack the bin - Review and benchmark of the different packing algorithms Sprite Sheets - Essential Facts Every Game Developer Should Know - Funny video explaining the benefits of using sprite sheets

  4. Procedural texture - Wikipedia

    en.wikipedia.org/wiki/Procedural_texture

    Solid texturing is a process where the texture generating function is evaluated over at each visible surface point of the model so the resulting material properties (like color, shininess or normal) depends only on their 3D position, not their parametrized 2D surface position like in traditional 2D texture mapping. Consequently, solid textures ...

  5. Seamless3d - Wikipedia

    en.wikipedia.org/wiki/Seamless3d

    The Multi-User Seamless3d chat server designed for 3D World Wide Web browsing is open source under the MIT license and can be compiled for both Linux and Microsoft Windows. Currently the Seamless3d modeller is used as the 3D chat client. An online Seamless3d chat server has been in continuous service since April 2009. [21]

  6. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Animation, Film and Television Previz, Videogame Asset Creation, Lighting, Visual 3D Effects Proprietary: Inventor: 2021-01 v 2021.2.1 Autodesk: Microsoft Windows: Modeling, Computer Aided Design, Rapid Prototyping, 3D Printing Proprietary: LightWave 3D: 2020-08-07 v 2020.0.2 LightWave Digital macOS, Microsoft Windows, Amiga OS [6]

  7. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Mapping a two-dimensional texture onto a 3D model 1: 3D model without textures 2: Same model with textures. Texture mapping [1] [2] [3] is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture, or color.

  8. Cube mapping - Wikipedia

    en.wikipedia.org/wiki/Cube_mapping

    Also, cube mapping uses the entire resolution of the texture image, compared to sphere and paraboloid mappings, which also allows it to use lower resolution images to achieve the same quality. Although handling the seams of the cube map is a problem, algorithms have been developed to handle seam behavior and result in a seamless reflection.

  9. Alpha mapping - Wikipedia

    en.wikipedia.org/wiki/Alpha_mapping

    If the object has the same level of transparency everywhere, one can either use a solid-color alpha texture or an integer value. The alpha map is often encoded in the alpha channel of an RGBA texture used for coloring instead of being a standalone greyscale texture.