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A string in JavaScript is a sequence of characters. In JavaScript, strings can be created directly (as literals) by placing the series of characters between double (") or single (') quotes. Such strings must be written on a single line, but may include escaped newline characters (such as \n).
JavaScript and Cascading Style Sheet (CSS) resources may be minified, preserving their behavior while considerably reducing their file size. Libraries available online are capable of minification and optimization to varying degrees. Some libraries also merge multiple script files into a single file for client download.
In addition to support for vectorized arithmetic and relational operations, these languages also vectorize common mathematical functions such as sine. For example, if x is an array, then y = sin (x) will result in an array y whose elements are sine of the corresponding elements of the array x. Vectorized index operations are also supported.
find_character(string,char) returns integer Description Returns the position of the start of the first occurrence of the character char in string. If the character is not found most of these routines return an invalid index value – -1 where indexes are 0-based, 0 where they are 1-based – or some value to be interpreted as Boolean FALSE.
BlockSort(array) power_of_two = FloorPowerOfTwo(array.size) scale = array.size/power_of_two // 1.0 ≤ scale < 2.0 // insertion sort 16–31 items at a time for (merge = 0; merge < power_of_two; merge += 16) start = merge * scale end = start + 16 * scale InsertionSort(array, [start, end)) for (length = 16; length < power_of_two; length ...
In Java associative arrays are implemented as "maps", which are part of the Java collections framework. Since J2SE 5.0 and the introduction of generics into Java, collections can have a type specified; for example, an associative array that maps strings to strings might be specified as follows:
On Wikipedia you can use a limited version of regex called a Lua pattern to select and modify bits of text from a string. The pattern is a piece of code describing what you are looking for in the string. The symbols you an use in a pattern are: . means any individual character. ... would mean any three characters, etc. *, +, ?, and -are the ...
Length-prefixed "short" Strings (up to 64 bytes), marker-terminated "long" Strings and (optional) back-references Arbitrary-length heterogenous arrays with end-marker Arbitrary-length key/value pairs with end-marker Structured Data eXchange Formats (SDXF) Big-endian signed 24-bit or 32-bit integer Big-endian IEEE double