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The Announcer (voiced by Joe Michaels) is a minor character in Portal 2, serving exclusively as a computer-generated voice for system alerts and autonomous operations of Aperture facilities in GLaDOS's absence. Voice announcements by the Announcer guide the player through the initial events of Portal 2.
In Portal 2: Lab Rat, a tie-in comic for Portal 2, Chell is put in stasis by Doug Rattmann after the events of Portal. He is revealed to be responsible for Chell taking part in the tests. [10] Chell reappears in Portal 2 where she is reawakened by Wheatley. She and Wheatley attempt to escape the laboratory, and in the process accidentally ...
Portal Reloaded is a single-player mod for Portal 2 created by Jannis Brinkmann and was released on April 19, 2021, exactly 10 years after the release of Portal 2. [186] The mod gives players the ability to fire a third portal, the "time portal", to travel between the present and future versions of each test chamber.
Portal is a series of first-person puzzle-platform video games developed by Valve.Set in the Half-Life universe, the two main games in the series, Portal (2007) and Portal 2 (2011), center on a woman, Chell, forced to undergo a series of tests within the Aperture Science Enrichment Center by a malicious artificial intelligence, GLaDOS, that controls the facility.
The Weighted Companion Cube, or simply the Companion Cube, is an item featured in the Portal series of video games by Valve Corporation.Initially featured in a single level of the original Portal, Test Chamber 17, as one of Aperture Science's ubiquitous Weighted Storage Cubes with heart symbols printed on the outside, it is given to the game's main character, Chell, as part of the antagonist ...
The following are fictional characters appearing in the Portal series of computer and video games developed by Valve. Pages in category "Portal (series) characters" The following 6 pages are in this category, out of 6 total.
The original context of "The cake is a lie" was to convey the message that a reward is being used to motivate Chell, the player character of Portal, without any intent of delivering. Early use of the phrase among Portal fans indicated a wry state of knowing; it represented a shared experience, and a way to flag down false sources of motivation.
Alésia provided the voice and movements of the adult Alma Wade in F.E.A.R. 2: Project Origin and F.E.A.R. 3. [1] In the credits of F.E.A.R. 2: Project Origin, she goes by the name Alicia Glidwell. [2] In both games of the Portal series, she provided the face and body model for the games' protagonist, Chell. [3]