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  2. List of Limited Run Games releases - Wikipedia

    en.wikipedia.org/wiki/List_of_Limited_Run_Games...

    There are two types of games that Limited Run Games (LRG) sell: numbered titles and distributed titles, or more commonly known as "distros". [1]Here are the platforms on which Limited Run Games are released or distributed on behalf of the producers.

  3. Extreme-G 3 - Wikipedia

    en.wikipedia.org/wiki/Extreme-G_3

    Extreme-G 3 received "favorable" reviews on both platforms, according to the review aggregation website Metacritic. [4] [5] Gary Whitta of NextGen described the PlayStation 2 version as a solid title for fans of Wipeout-style racers.

  4. Extreme Associates - Wikipedia

    en.wikipedia.org/wiki/Extreme_Associates

    Extreme Associates, formerly known as Extreme and Extreme 2.0, [2] is an independent pornographic film production company, featuring a catalog of DVD titles and Internet content. It is owned by Rob Zicari ("Rob Black") and his former wife Janet Romano ("Lizzy Borden"). [3]

  5. Extreme-G - Wikipedia

    en.wikipedia.org/wiki/Extreme-G

    Extreme-G is a futuristic racing video game developed by Probe Entertainment and published by Acclaim Entertainment, featuring an original trance soundtrack.It was released for the Nintendo 64 in 1997, with a Japan release on May 29, 1998. [2]

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  7. List of video game franchises - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_franchises

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  8. List of Electronic Arts games: 1983–1999 - Wikipedia

    en.wikipedia.org/wiki/List_of_Electronic_Arts...

    This is a list of video games published or developed by Electronic Arts.Since 1983 and the 1987 release of its Skate or Die!, it has respectively published and developed games, bundles, as well as a handful of earlier productivity software.

  9. IEEEXtreme - Wikipedia

    en.wikipedia.org/wiki/IEEEXtreme

    IEEEXtreme [1] (often abbreviated as Xtreme) is an annual hackathon and competitive programming challenge in which teams of IEEE Student members, often supported by an IEEE Student Branch and proctored by an IEEE member, compete in a 24-hour time span against each other to solve a set of programming problems.