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Alembic supports the common geometric representations used in the industry, including polygon meshes, subdivision surface, parametric curves, NURBS patches and particles. Alembic also has support for transform hierarchies and cameras. With the latest version comes initial support for materials and lights as well.
Polygon Cruncher simplifies meshes and retains most details even while reducing polygons by as much as 95%. [2] Texture information, vertex colors, and specified normals are taken into account during optimization, as well as many others settings. For example, it is possible to define a symmetry axis in order to produce symmetrical low ...
A polygon mesh of a dolphin In 3D computer graphics , polygonal modeling is an approach for modeling objects by representing or approximating their surfaces using polygon meshes . Polygonal modeling is well suited to scanline rendering and is therefore the method of choice for real-time computer graphics .
Subsurface scattering is an indirect form of reflection where some of the light is transmitted into a semi-transparent material, scattered under the surface and bounced back out again. The light that is not absorbed by the material and bounced out through the surface again gives rise to a diffuse indirect reflection, which will illuminate the ...
This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.
Gouraud-shaded triangle mesh using the Phong reflection model. Gouraud shading (/ ɡ uː ˈ r oʊ / goo-ROH), named after Henri Gouraud, is an interpolation method used in computer graphics to produce continuous shading of surfaces represented by polygon meshes.
Example of a low poly triangle mesh representing a dolphin. In 3D computer graphics and solid modeling, a polygon mesh is a collection of vertices, edge s and face s that defines the shape of a polyhedral object's surface. It simplifies rendering, as in a wire-frame model.
The extended specification lists a "Core List (required)", "Second List (often used)" and "Third List (suggested extensions)" of property names. [2] The word list indicates that the data is a list of values, the first of which is the number of entries in the list (represented as a 'uchar' in this case). In this example each list entry is ...