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Midtown Madness (also known as Midtown Madness: Chicago Edition) is a 1999 racing game developed by Angel Studios and published by Microsoft for Microsoft Windows. The demo version was released in April 1999. Two sequels followed, with Midtown Madness 2 released in September 2000 and Midtown Madness 3 released in June 2003 for the Xbox.
High Voltage Software: Allegiance: Microsoft Windows: March 16, 2000: Microsoft Research Games The Magic School Bus Explores Bugs: Microsoft Windows: March 30, 2000: KnowWonder The Magic School Bus Explores Bugs: Mac OS: March 2000: KnowWonder Starlancer: Microsoft Windows: April 27, 2000: Warthog, Digital Anvil: Motocross Madness 2: Microsoft ...
Also Midtown Madness 2 was the first title to use the AGE (Angel Game Engine) game engine, unlike the ARTS (Angel Real Time Simulation) game engine used by its prequel, Midtown Madness, and which was also used in the Major League Baseball Featuring Ken Griffey Jr. and Slugfest games developed by Angel Studios.
Midtown Madness 3 is a 2003 open world racing video game developed by Digital Illusions CE and published by Microsoft Game Studios for the Xbox. It is the third and currently to date, final game in the Midtown Madness series. A version for mobile phones, developed by BeTomorrow and published by In-Fusio, was released in 2004.
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This is a list of original Xbox games that are compatible with the System Link feature, both released and unreleased. Platinum Hits releases may not system link with non-platinum hits releases due to some Platinum Hits releases having 'Title Updates' that will not link with older versions, and some games will not link with non updated versions if they have 'Title Updates' applied, either ...
Midnight Club is a series of arcade-style racing video games developed by Rockstar San Diego and published by Rockstar Games. Midnight Club is similar to the Midtown Madness series (previously developed by Angel Studios), with a focus on competitive street racing in open world urban environments.
The Apple Pippin (also known as the Bandai Pippin) was a multimedia player based on the Power Mac that ran a cut-down version of the Mac OS designed, among other things, to play games. Sold between 1996 and 1998 in Japan and the United States, it was not a commercial success, with fewer than 42,000 units sold and fewer than a thousand games and ...