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  2. Recursion (computer science) - Wikipedia

    en.wikipedia.org/wiki/Recursion_(computer_science)

    A common algorithm design tactic is to divide a problem into sub-problems of the same type as the original, solve those sub-problems, and combine the results. This is often referred to as the divide-and-conquer method; when combined with a lookup table that stores the results of previously solved sub-problems (to avoid solving them repeatedly and incurring extra computation time), it can be ...

  3. Mutual recursion - Wikipedia

    en.wikipedia.org/wiki/Mutual_recursion

    These examples reduce easily to a single recursive function by inlining the forest function in the tree function, which is commonly done in practice: directly recursive functions that operate on trees sequentially process the value of the node and recurse on the children within one function, rather than dividing these into two separate functions.

  4. Recursion - Wikipedia

    en.wikipedia.org/wiki/Recursion

    A recursive step — a set of rules that reduces all successive cases toward the base case. For example, the following is a recursive definition of a person's ancestor. One's ancestor is either: One's parent (base case), or; One's parent's ancestor (recursive step). The Fibonacci sequence is another classic example of recursion: Fib(0) = 0 as ...

  5. Bisection method - Wikipedia

    en.wikipedia.org/wiki/Bisection_method

    A few steps of the bisection method applied over the starting range [a 1;b 1].The bigger red dot is the root of the function. In mathematics, the bisection method is a root-finding method that applies to any continuous function for which one knows two values with opposite signs.

  6. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    This strategy avoids the overhead of recursive calls that do little or no work and may also allow the use of specialized non-recursive algorithms that, for those base cases, are more efficient than explicit recursion. A general procedure for a simple hybrid recursive algorithm is short-circuiting the base case, also known as arm's-length ...

  7. Closest pair of points problem - Wikipedia

    en.wikipedia.org/wiki/Closest_pair_of_points_problem

    The closest pair of points problem or closest pair problem is a problem of computational geometry: given points in metric space, find a pair of points with the smallest distance between them. The closest pair problem for points in the Euclidean plane [ 1 ] was among the first geometric problems that were treated at the origins of the systematic ...

  8. Fixed-point combinator - Wikipedia

    en.wikipedia.org/wiki/Fixed-point_combinator

    The type of the fixed point is the return type of the function being fixed. This may be a real or a function or any other type. In the untyped lambda calculus, the function to apply the fixed-point combinator to may be expressed using an encoding, like Church encoding. In this case particular lambda terms (which define functions) are considered ...

  9. Euclidean algorithm - Wikipedia

    en.wikipedia.org/wiki/Euclidean_algorithm

    function gcd(a, b) while b ≠ 0 t := b b := a mod b a := t return a At the beginning of the k th iteration, the variable b holds the latest remainder r k−1, whereas the variable a holds its predecessor, r k−2. The step b := a mod b is equivalent to the above recursion formula r k ≡ r k−2 mod r k−1.