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Both alchemy and combat are necessary to grow the characters. Unlike typical role-playing games, there are no experience points or characters levels. Instead, through combat, characters earn "action points" which are used in the character-specific "grow book" to unlock new skills, and character bonuses such as additional health or mana points.
Mana Khemia 2 is classified as a console role-playing video game and is a direct sequel to Mana Khemia: Alchemists of Al-Revis also created by Gust.. Like its predecessor, the core of this game focuses on alchemy through which players can create items, weapons, armors and accessories to be used throughout the duration of the game.
The Elder Scrolls Online, abbreviated ESO, is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. [ 2 ] [ 3 ] The game is a part of the Elder Scrolls series.
An attribute is a piece of data (a "statistic") that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game. That piece of data is usually an abstract number or, in some cases, a set of dice.
Azoth was believed to be the essential agent of transformation in alchemy. It is the name given by ancient alchemists to mercury, which they believed to be the animating spirit hidden in all matter that makes transmutation possible. The word comes from the Arabic al-zā'būq which means "mercury".
Glauber's salt – sodium sulfate.Na 2 SO 4; Sal alembroth – salt composed of chlorides of ammonium and mercury.; Sal ammoniac – ammonium chloride.; Sal petrae (Med. Latin: "stone salt")/salt of petra/saltpetre/nitrate of potash – potassium nitrate, KNO 3, typically mined from covered dungheaps.
The mythological White Hare from Chinese mythology, brewing the elixir of life on the Moon. The elixir of life (Medieval Latin: elixir vitae), also known as elixir of immortality, is a potion that supposedly grants the drinker eternal life and/or eternal youth.
Attemptees are confronted by Truth (真理, Shinri), a pantheistic and semi-cerebral God-like being who tauntingly regulates all alchemy use, and whose nigh-featureless appearance is relative to the person with whom Truth converses; it is frequently claimed and believed that Truth is a personal God who punishes the arrogant.