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Evolutionary algorithms (EA) reproduce essential elements of the biological evolution in a computer algorithm in order to solve “difficult” problems, at least approximately, for which no exact or satisfactory solution methods are known.
Neuroevolution, or neuro-evolution, is a form of artificial intelligence that uses evolutionary algorithms to generate artificial neural networks (ANN), parameters, and rules. [1] It is most commonly applied in artificial life , general game playing [ 2 ] and evolutionary robotics .
Evolutionary computation from computer science is a family of algorithms for global optimization inspired by biological evolution, and the subfield of artificial intelligence and soft computing studying these algorithms.
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The competing conventions problem arises when there is more than one way of representing information in a phenotype. For example, if a genome contains neurons A, B and C and is represented by [A B C], if this genome is crossed with an identical genome (in terms of functionality) but ordered [C B A] crossover will yield children that are missing information ([A B A] or [C B C]), in fact 1/3 of ...
Genetic programming (GP) is an evolutionary algorithm, an artificial intelligence technique mimicking natural evolution, which operates on a population of programs.It applies the genetic operators selection according to a predefined fitness measure, mutation and crossover.
The learnable evolution model (LEM) is a non-Darwinian methodology for evolutionary computation that employs machine learning to guide the generation of new individuals (candidate problem solutions).
Evolutionary programming is an evolutionary algorithm, where a share of new population is created by mutation of previous population without crossover. [ 1 ] [ 2 ] Evolutionary programming differs from evolution strategy ES( μ + λ {\displaystyle \mu +\lambda } ) in one detail. [ 1 ]