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  2. List of Eberron modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Eberron_modules...

    Core D&D game supplement, providing campaign rules and details for player characters in Eberron using 4th Edition Dungeons & Dragons. It provides rules for 3 player races – Changelings, Kalashtar and Warforged; and a new class – the artificer. The book is designed to be useful for using the game mechanics outside of the world of Eberron. [1 ...

  3. List of GURPS books - Wikipedia

    en.wikipedia.org/wiki/List_of_GURPS_books

    GURPS Lite [4] A 32-page introduction to the rules of GURPS based on the core rules in the GURPS 4e Basic Set (mainly Characters). It includes basic character creation with advantages, disadvantages, skills and equipment, as well as some rules for playing. It is freely available, as a PDF from the Steve Jackson Games website Warehouse 23. [5]

  4. Dungeon Master's Guide - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master's_Guide

    In addition to a comprehensive look at how to DM a 4th Edition campaign or adventure, it contains information on building encounters, aquatic and mounted combat, skill challenges, traps and hazards, rewards, NPC creation, artifacts, monster creation, and template, along with a sample town and short adventure so that DMs can start running their ...

  5. Madness at Gardmore Abbey - Wikipedia

    en.wikipedia.org/wiki/Madness_at_Gardmore_Abbey

    It was re-released as a PDF on August 4, 2015. [1] On July 4, 2018, Mike Mearls, co-lead designer for the 5th edition of Dungeons & Dragons, said "Madness at Gardmore Abbey from 4e is a good adventure, well worth finding on the DMs Guild. You know this is an honest opinion because I woke up at 7:30 AM on a holiday to keep reading it".

  6. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...

  7. GURPS - Wikipedia

    en.wikipedia.org/wiki/GURPS

    No matter the level of the skill, a die roll of 18 is always a critical failure, and a roll of 3 or 4 is always a critical success (a roll of 17 is a critical failure as well, unless the character relevant skill level is 16 or more). The Game Master may decide in such cases that, in first case (a roll of 18, or 10+ over the modified skill level ...

  8. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    Others can be used even if the character has no ranks in that skill (i.e., is not trained in that skill). For 4th edition, the list of skills was drastically reduced. This usually resulted in each skill covering a broader range of activities, though some skills were removed entirely, such as profession and craft.

  9. GURPS Basic Set - Wikipedia

    en.wikipedia.org/wiki/GURPS_Basic_Set

    GURPS Basic Set is a role playing game publication written by Steve Jackson, Sean M. Punch, and David L. Pulver.The first edition GURPS Basic Set box was published in 1986, a standalone third edition book in 1988, and a hardcover, two-volume fourth edition in 2004.