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Only Halo: Reach was playable at launch, but subsequent titles became available over the following year. [49] 343 Industries had set out to have the collection playable on PC before the launch of Halo Infinite in 2021. [50] This goal was met with the release of the PC version of Halo 4 on November 17, 2020. [51]
Halo 4 is a 2012 first-person shooter video game developed by 343 Industries and published by Microsoft Studios for the Xbox 360 video game console. Halo 4 ' s story follows a genetically enhanced human supersoldier, Master Chief, and his artificial intelligence construct Cortana, as they encounter unknown threats while exploring an ancient civilization's planet.
Since 343 Industries developed Halo 4 concurrently with the anniversary edition, it decided to use Halo: Combat Evolved Anniversary to link the original trilogy with the upcoming Reclaimer trilogy by means of in-game collectibles similar to Halo 3 ' s terminals, Halo 3: ODST ' s audio logs, and Halo: Reach ' s data pads.
Halo: Spartan Assault is set between the events of Halo 3 and Halo 4. Players control the human soldiers Sarah Palmer and Edward Davis as they fight a new splinter faction of the alien Covenant . The game launched with 25 single-player missions; an additional campaign was released as downloadable content .
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Halo was a critical and commercial success, selling alongside half of every Xbox sold. [8] By July 2006, the game had sold 4.2 million copies and earned $170 million in the United States alone. [9] Halo: Combat Evolved introduced many elements common to the franchise. Players battle enemies on foot and in vehicles to complete objectives across ...
Halo is making a triumphant, if border-blocked, return to PC with Halo Online, a free multiplayer-only game set to launch in Russia this spring. The Russian launch is a closed beta, as Microsoft ...
In the PC gaming market, a form of platform exclusivity has emerged involving digital distribution, whereby an online retailer acquires exclusive rights to distribute a game by means of either vertical integration between a publisher and a co-owned distribution platform, or through a financial arrangement between a publisher and a third-party distributor.