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  2. Experience point - Wikipedia

    en.wikipedia.org/wiki/Experience_point

    An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experience points are generally awarded for the completion of objectives, overcoming obstacles and opponents ...

  3. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    Intelligence often controls a character's ability to comprehend foreign languages and their skill in magic. In some cases, intelligence controls how many skill points the character gets at "level up". In some games, it controls the rate at which experience points are earned, or the amount needed to level up. Under certain circumstances, this ...

  4. Bartle taxonomy of player types - Wikipedia

    en.wikipedia.org/wiki/Bartle_taxonomy_of_player...

    The Bartle taxonomy of player types is a classification of video game players based on a 1996 paper by Richard Bartle [1] according to their preferred actions within the game. The classification originally described players of multiplayer online games (including MUDs and MMORPGs), though now it also refers to players of single-player video games.

  5. Health (game terminology) - Wikipedia

    en.wikipedia.org/wiki/Health_(game_terminology)

    Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games , this typically takes the form of hit points ( HP ), a numerical attribute representing the health of a character or object.

  6. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    experience point (XP, EXP) In games that feature the ability for the player-character to gain levels, such as role-playing video games, experience points are used to denote progress towards the next character level. expansion pack (Add-on) An addition to an existing role-playing game, tabletop game, video game or collectible card game.

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  8. Life (video games) - Wikipedia

    en.wikipedia.org/wiki/Life_(video_games)

    A generic character has a total of three lives, indicated as light-blue orbs. The character has currently lost 3.5 out of 11 health points – losing all would cost a life. In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. [1]

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