Search results
Results from the WOW.Com Content Network
A kind of opposite of a sorting algorithm is a shuffling algorithm. These are fundamentally different because they require a source of random numbers. Shuffling can also be implemented by a sorting algorithm, namely by a random sort: assigning a random number to each element of the list and then sorting based on the random numbers.
Quicksort is an efficient, general-purpose sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 [1] and published in 1961. [2] It is still a commonly used algorithm for sorting. Overall, it is slightly faster than merge sort and heapsort for randomized data, particularly on larger distributions. [3]
Tournament sort is a sorting algorithm.It improves upon the naive selection sort by using a priority queue to find the next element in the sort. In the naive selection sort, it takes O(n) operations to select the next element of n elements; in a tournament sort, it takes O(log n) operations (after building the initial tournament in O(n)).
Cubesort is a parallel sorting algorithm that builds a self-balancing multi-dimensional array from the keys to be sorted. As the axes are of similar length the structure resembles a cube. After each key is inserted the cube can be rapidly converted to an array. [1] A cubesort implementation written in C was published in 2014. [2]
Introsort or introspective sort is a hybrid sorting algorithm that provides both fast average performance and (asymptotically) optimal worst-case performance. It begins with quicksort, it switches to heapsort when the recursion depth exceeds a level based on (the logarithm of) the number of elements being sorted and it switches to insertion sort when the number of elements is below some threshold.
The next pass, 3-sorting, performs insertion sort on the three subarrays (a 1, a 4, a 7, a 10), (a 2, a 5, a 8, a 11), (a 3, a 6, a 9, a 12). The last pass, 1-sorting, is an ordinary insertion sort of the entire array (a 1,..., a 12). As the example illustrates, the subarrays that Shellsort operates on are initially short; later they are longer ...
Simple implementation: Jon Bentley shows a version that is three lines in C-like pseudo-code, and five lines when optimized. [1] Efficient for (quite) small data sets, much like other quadratic (i.e., O(n 2)) sorting algorithms; More efficient in practice than most other simple quadratic algorithms such as selection sort or bubble sort
Timsort is a stable sorting algorithm (order of elements with same key is kept) and strives to perform balanced merges (a merge thus merges runs of similar sizes). In order to achieve sorting stability, only consecutive runs are merged. Between two non-consecutive runs, there can be an element with the same key inside the runs.