Search results
Results from the WOW.Com Content Network
Protocol Buffers (Protobuf) is a free and open-source cross-platform data format used to serialize structured data. It is useful in developing programs that communicate with each other over a network or for storing data.
Netstrings [c] Not in protocol. Not in protocol. Not in protocol. Not in protocol. Length-encoded as an ASCII string + ':' + data + ',' Length counts only octets between ':' and ',' Not in protocol. Not in protocol. OGDL Binary Property list (binary format) Protocol Buffers
Use cases range from microservices to the "last mile" of computing (mobile, web, and Internet of Things). gRPC uses HTTP/2 for transport, Protocol Buffers as the interface description language, and provides features such as authentication, bidirectional streaming and flow control, blocking or nonblocking bindings, and cancellation and timeouts ...
The high-level design focuses on speed and security, making it suitable for network as well as inter-process communication. Cap'n Proto was created by the former maintainer of Google's popular Protocol Buffers framework (Kenton Varda) and was designed to avoid some of its perceived shortcomings.
FlatBuffers is a free software library implementing a serialization format similar to Protocol Buffers, Thrift, Apache Avro, SBE, and Cap'n Proto, primarily written by Wouter van Oortmerssen and open-sourced by Google. It supports “zero-copy” deserialization, so that accessing the serialized data does not require first copying it into a ...
In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes ...
MPI is a communication protocol for programming [4] parallel computers. Both point-to-point and collective communication are supported. MPI "is a message-passing application programmer interface, together with protocol and semantic specifications for how its features must behave in any implementation."
The protocol and transport layer are part of the runtime library. With Thrift, it is possible to define a service and change the protocol and transport without recompiling the code. Besides the client part, Thrift includes server infrastructure such as blocking, non-blocking, and multi-threaded servers. The underlying I/O part of the stack is ...