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  2. Code completion - Wikipedia

    en.wikipedia.org/wiki/Code_completion

    Intelligent code completion uses an automatically generated in-memory database of classes, variable names, and other constructs that given computer code defines or references. The "classic" implementation of IntelliSense works by detecting marker characters such as periods (or other separator characters, depending on the language). When the ...

  3. Remote direct memory access - Wikipedia

    en.wikipedia.org/wiki/Remote_direct_memory_access

    In computing, remote direct memory access (RDMA) is a direct memory access from the memory of one computer into that of another without involving either one's operating system. This permits high-throughput, low- latency networking, which is especially useful in massively parallel computer clusters .

  4. Visual Studio Code - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio_Code

    Visual Studio Code was first announced on April 29, 2015 by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.

  5. Visual Assist - Wikipedia

    en.wikipedia.org/wiki/Visual_Assist

    Until Visual Studio 2022, Visual Studio was a 32-bit application, constraining memory to a maximum of 4GB. It is common for developers to have multiple plugins loaded into Visual Studio, and the Visual Assist developers spent considerable effort on ensuring the memory impact of using Visual Assist was very low, [ 8 ] even parsing very large ...

  6. Memory access pattern - Wikipedia

    en.wikipedia.org/wiki/Memory_access_pattern

    In computing, a memory access pattern or IO access pattern is the pattern with which a system or program reads and writes memory on secondary storage.These patterns differ in the level of locality of reference and drastically affect cache performance, [1] and also have implications for the approach to parallelism [2] [3] and distribution of workload in shared memory systems. [4]

  7. Memory address - Wikipedia

    en.wikipedia.org/wiki/Memory_address

    In a computer using virtual memory, accessing the location corresponding to a memory address may involve many levels. In computing, a memory address is a reference to a specific memory location in memory used by both software and hardware. [1] These addresses are fixed-length sequences of digits, typically displayed and handled as unsigned ...

  8. Translation lookaside buffer - Wikipedia

    en.wikipedia.org/wiki/Translation_lookaside_buffer

    A translation lookaside buffer (TLB) is a memory cache that stores the recent translations of virtual memory to physical memory. It is used to reduce the time taken to access a user memory location. [1] It can be called an address-translation cache. It is a part of the chip's memory-management unit (MMU).

  9. Load-link/store-conditional - Wikipedia

    en.wikipedia.org/wiki/Load-link/store-conditional

    Real implementations of LL/SC do not always succeed even if there are no concurrent updates to the memory location in question. Any exceptional events between the two operations, such as a context switch, another load-link, or even (on many platforms) another load or store operation, will cause the store-conditional to spuriously fail.