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  2. TESA Collective - Wikipedia

    en.wikipedia.org/wiki/TESA_Collective

    Co-opoly is a board game that teaches players the ins and outs of negotiating a Cooperative business. [4] In Rise Up: The Game of People and Power, players build a social movement and take on an oppressive system. [5] Space Cats Fight Fascism is the fourth in a series of social justice games from the TESA Collective. [6]

  3. Games for Change - Wikipedia

    en.wikipedia.org/wiki/Games_for_Change

    Games for Change was founded by Benjamin Stokes, Suzanne Seggerman, [2] and Barry Joseph in 2004. [3] The organization's first event was held in 2004 hosted by the New York Academy of Sciences and provided an opportunity for nonprofit organizations, foundations, and game developers to explore how digital games could be used to support impact causes.

  4. Category:Cooperative games - Wikipedia

    en.wikipedia.org/wiki/Category:Cooperative_games

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  5. The 10 Best Social Deduction Board Games For Lying To Your ...

    www.aol.com/10-best-social-deduction-board...

    Werewolf is one of the most well-known social deduction games – which is why we didn’t include it on this list. ... Costco customers suspect the bakery made a big change & they're not happy ...

  6. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time. ... Today's Wordle Hint, Answer for #1323 on ...

  7. Businesses doing good: 4 Ohio social enterprises to know - AOL

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  8. Cooperative game theory - Wikipedia

    en.wikipedia.org/wiki/Cooperative_game_theory

    Cooperative game theory is a branch of game theory that deals with the study of games where players can form coalitions, cooperate with one another, and make binding agreements. The theory offers mathematical methods for analysing scenarios in which two or more players are required to make choices that will affect other players wellbeing.

  9. Collective action - Wikipedia

    en.wikipedia.org/wiki/Collective_action

    In the context of non-cooperative games, a consensus is a formal Nash equilibrium that all players tend towards through self-enforcing alliances or agreements. An important case study of the underlying mathematical dynamics is the coordination game. Even when coordination is desired, it can be difficult to achieve due to incomplete information ...