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Integer are reference objects, on the surface no different from List, Object, and so forth. To convert from an int to an Integer , one had to "manually" instantiate the Integer object. As of J2SE 5.0, the compiler will accept the last line, and automatically transform it so that an Integer object is created to store the value 9 . [ 2 ]
In the C++ programming language, a reference is a simple reference datatype that is less powerful but safer than the pointer type inherited from C.The name C++ reference may cause confusion, as in computer science a reference is a general concept datatype, with pointers and C++ references being specific reference datatype implementations.
The std::string class is the standard representation for a text string since C++98. The class provides some typical string operations like comparison, concatenation, find and replace, and a function for obtaining substrings. An std::string can be constructed from a C-style string, and a C-style string can also be obtained from one. [7]
Existing Eiffel software uses the string classes (such as STRING_8) from the Eiffel libraries, but Eiffel software written for .NET must use the .NET string class (System.String) in many cases, for example when calling .NET methods which expect items of the .NET type to be passed as arguments. So, the conversion of these types back and forth ...
Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...
In C and C++, constructs such as pointer type conversion and union — C++ adds reference type conversion and reinterpret_cast to this list — are provided in order to permit many kinds of type punning, although some kinds are not actually supported by the standard language.
A wrapper reference is obtained from an instance of the class template reference_wrapper. Wrapper references are similar to normal references (‘&’) of the C++ language. To obtain a wrapper reference from any object the function template ref is used (for a constant reference cref is used).
Object model instruction 0x72 ldstr <string> Push a string object for the literal string. Object model instruction 0xD0 ldtoken <token> Convert metadata token to its runtime representation. Object model instruction 0xFE 0x07 ldvirtftn <method> Push address of virtual method on the stack. Object model instruction 0xDD leave <int32 (target)>