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  2. Data compression - Wikipedia

    en.wikipedia.org/wiki/Data_compression

    For example, in that model, a zip file's compressed size includes both the zip file and the unzipping software, since you can not unzip it without both, but there may be an even smaller combined form. Examples of AI-powered audio/video compression software include NVIDIA Maxine, AIVC. [24]

  3. WavPack - Wikipedia

    en.wikipedia.org/wiki/WavPack

    WavPack also incorporates a "hybrid" mode, which still provides the features of lossless compression, but creates two files: a relatively small, high-quality, lossy file (.wv) that can be used by itself; and a "correction" file (.wvc) that, when combined with the lossy file, provides full lossless restoration.

  4. Audio coding format - Wikipedia

    en.wikipedia.org/wiki/Audio_coding_format

    A notable exception is MP3 files, which are raw audio coding without a container format. De facto standards for adding metadata tags such as title and artist to MP3s, such as ID3 , are hacks which work by appending the tags to the MP3, and then relying on the MP3 player to recognize the chunk as malformed audio coding and therefore skip it.

  5. Audio file format - Wikipedia

    en.wikipedia.org/wiki/Audio_file_format

    Audio file icons of various formats. An audio file format is a file format for storing digital audio data on a computer system. The bit layout of the audio data (excluding metadata) is called the audio coding format and can be uncompressed, or compressed to reduce the file size, often using lossy compression.

  6. Lossless compression - Wikipedia

    en.wikipedia.org/wiki/Lossless_compression

    Lossless compression is a class of data compression that allows the original data to be perfectly reconstructed from the compressed data with no loss of information. Lossless compression is possible because most real-world data exhibits statistical redundancy . [ 1 ]

  7. Musepack - Wikipedia

    en.wikipedia.org/wiki/Musepack

    In May 2004, a series of double-blind listening tests [5] (as reported on Slashdot [6]) suggested that Musepack and Ogg Vorbis (which was the 1.1 "aoTuV" fork at the time) were the two best available codecs for high-quality audio compression at bitrates around 128 kbit/s, beating MP3, AAC, WMA, and ATRAC. Listening tests of MPC:

  8. Audio codec - Wikipedia

    en.wikipedia.org/wiki/Audio_codec

    The objective of the algorithm is to represent the high-fidelity audio signal with a minimum number of bits while retaining quality. This can effectively reduce the storage space and the bandwidth required for transmission of the stored audio file. Most software codecs are implemented as libraries which interface to one or more multimedia players.

  9. Monkey's Audio - Wikipedia

    en.wikipedia.org/wiki/Monkey's_Audio

    Monkey's Audio is an algorithm and file format for lossless audio data compression. Lossless data compression does not discard data during the process of encoding, unlike lossy compression methods such as Advanced Audio Coding, MP3, Vorbis, and Opus. Therefore, it may be decompressed to a file that is identical to the source material. [vague]

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