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The seminal article by Gill [3] in 1951 is the earliest in-depth discussion of programming errors, but it does not use the term bug or debugging. In the ACM's digital library, the term debugging is first used in three papers from 1952 ACM National Meetings. [4] [5] [6] Two of the three use the term in quotation marks.
Valgrind — Valgrind is a programming tool for memory debugging, memory leak detection, and profiling. VB Watch — debugger for Visual Basic 6.0; Visual Studio Debugger — debugger for .NET and native Windows applications; WinDbg — multipurpose debugger for Windows; Xdebug — PHP debugger and profiler
Pages in category "Debugging" The following 63 pages are in this category, out of 63 total. This list may not reflect recent changes. ...
Winpdb debugging itself. A debugger is a computer program used to test and debug other programs (the "target" programs). Common features of debuggers include the ability to run or halt the target program using breakpoints, step through code line by line, and display or modify the contents of memory, CPU registers, and stack frames.
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debugWIRE is supported by all modern hardware debuggers from Microchip.This includes Atmel-ICE, [3] JTAGICE3, AVR Dragon, JTAGICE mkII, and SNAP. [4] It is also possible to build a cheap debugWIRE hardware debugger [5] based on an open-source Arduino sketch, [6] using a general USB-Serial adaptor or ATtiny85 board, [7] or a CH552 microcontroller.
Algorithmic debugging (also called declarative debugging) is a debugging technique that compares the results of sub-computations with what the programmer intended. The technique constructs an internal representation of all computations and sub-computations performed during the execution of a buggy program and then asks the programmer about the correctness of such computations.
To provide for full screen "animation" of a program, a suitable I/O device such as a video monitor is normally required that can display a reasonable section of the code (e.g. in dis-assembled machine code or source code format) and provide a pointer (e.g. <==) to the current instruction or line of source code.