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The UV laser then writes the bottom-most layer of the desired part through the transparent vat bottom. Then the vat is "rocked", flexing and peeling the bottom of the vat away from the hardened photopolymer; the hardened material detaches from the bottom of the vat and stays attached to the rising build platform, and new liquid photopolymer ...
The laser beam typically travels through the center of the deposition head and is focused to a small spot by one or more lenses. The build occurs on an X-Y table which is driven by a tool path created from a digital model to fabricate an object layer by layer. The deposition head is moved up vertically as each layer is completed.
Aerial render of the Build The Earth project on a modified Airocean World Map. Build the Earth was created by YouTuber PippenFTS in March 2020 as a collaborative effort to recreate Earth in the video game Minecraft. [1] During the COVID-19 lockdowns, the server aimed to provide players with the opportunity to virtually experience and construct ...
The vertices of the directed acyclic graph resulting from the first step are assigned to layers, such that each edge goes from a higher layer to a lower layer. The goals of this stage are to simultaneously produce a small number of layers, few edges that span large numbers of layers, and a balanced assignment of vertices to layers.
Layer-by-layer (LbL) deposition is a thin film fabrication technique. The films are formed by depositing alternating layers of complementary materials with wash steps in between. This can be accomplished by using various techniques such as immersion, spin, spray, electromagnetism, or fluidics. [1]
The Recurrent layer is used for text processing with a memory function. Similar to the Convolutional layer, the output of recurrent layers are usually fed into a fully-connected layer for further processing. See also: RNN model. [6] [7] [8] The Normalization layer adjusts the output data from previous layers to achieve a regular distribution ...
LALF's terminology for layers is "cells", after the concept of drawing animation frames over-top of a stencil. Layers were introduced in Western markets by Fauve Matisse (later Macromedia xRes ), [ 2 ] [ better source needed ] and then available in Adobe Photoshop 3.0, in 1994, which lead to wide-spread adoption.
The bottom-up name comes from the concept of a parse tree, in which the most detailed parts are at the bottom of the upside-down tree, and larger structures composed from them are in successively higher layers, until at the top or "root" of the tree a single unit describes the entire input stream.