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Malice is a platform game developed by Argonaut Games and published by Mud Duck Productions in North America and Evolved Games in Europe, and was released in 2004 for the Xbox and PlayStation 2. The game's development cycle proved to be quite troublesome, with a change in publishers, cancellation and an eventual revival, the game's planned 2002 ...
Content on Giant Bomb comes from the site's staff as well as its community, which contributes to the site's video game wiki database that is open to editing by all registered users. The Giant Bomb staff covers video game news and new releases in the form of video, written articles, and podcasts.
This is a list of soccer video games based on/licensed by the J.League. The first licensed game, J-League Fighting Soccer, was released for the Game Boy on December 27, 1992. Two months later J-League Champion Soccer was released for the Mega Drive. J-League Greatest Eleven was released for the PC Engine a day before the start of the inaugural ...
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Online publication Adrenaline Vault gave the game 4.5/5 and it won their "Best Addon Award" in 1997. [3] PC Gamer UK gave the game their "Game of Distinction Award" in 1997. [4] PC Zone also praised the game, noting favourably how well Malice managed to get away from the original Quake and awarded the game 80%.
Argonaut Games is a British video game developer founded in 1982. It was known for the Super NES video game Star Fox and its supporting Super FX chip, and for Croc: Legend of the Gobbos and the Starglider series.
Jeff Gerstmann (born August 1, 1975) [1] is an American video game journalist.Former editorial director of the gaming website GameSpot and the co-founder of the gaming website Giant Bomb, Gerstmann began working at GameSpot in the fall of 1996, around the launch of VideoGameSpot when GameSpot split PC and console games into separate areas.