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  2. JavaFX - Wikipedia

    en.wikipedia.org/wiki/JavaFX

    JavaFX is a software platform for creating and delivering desktop applications, as well as rich web applications that can run across a wide variety of devices. JavaFX has support for desktop computers and web browsers [citation needed] on Microsoft Windows, Linux (including Raspberry Pi), and macOS, as well as mobile devices running iOS and Android, through Gluon Mobile.

  3. JavaFX Script - Wikipedia

    en.wikipedia.org/wiki/JavaFX_Script

    JavaFX Script was a scripting language designed by Sun Microsystems, forming part of the JavaFX family of technologies on the Java Platform. JavaFX targeted the Rich Internet Application domain (competing with Adobe Flex and Microsoft Silverlight ), specializing in rapid development of visually rich applications for the desktop and mobile markets.

  4. List of widget toolkits - Wikipedia

    en.wikipedia.org/wiki/List_of_widget_toolkits

    JavaFX and FXML. The Standard Widget Toolkit (SWT) is a native widget toolkit for Java that was developed as part of the Eclipse project. SWT uses a standard toolkit for the running platform (such as the Windows API, macOS Cocoa, or GTK) underneath.

  5. Callback (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Callback_(computer...

    In computer programming, a callback is a function that is stored as data (a reference) and designed to be called by another function – often back to the original abstraction layer. A function that accepts a callback parameter may be designed to call back before returning to its caller which is known as synchronous or blocking.

  6. FXML - Wikipedia

    en.wikipedia.org/wiki/FXML

    FXML is an XML-based user interface markup language created by Oracle Corporation for defining the user interface of a JavaFX application. [ 1 ] [ 2 ] FXML presents an alternative to designing user interfaces using procedural code, and allows for abstracting program design from program logic.

  7. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    In an event-driven application, there is generally an event loop that listens for events and then triggers a callback function when one of those events is detected. Event-driven programs can be written in any programming language , although the task is easier in languages that provide high-level abstractions .

  8. Immediate mode (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Immediate_mode_(computer...

    Immediate mode is an API design pattern in computer graphics libraries, in which . the client calls directly cause rendering of graphics objects to the display, or in which; the data to describe rendering primitives is inserted frame by frame directly from the client into a command list (in the case of immediate mode primitive rendering),

  9. Model–view–viewmodel - Wikipedia

    en.wikipedia.org/wiki/Model–view–viewmodel

    It displays a representation of the model and receives the user's interaction with the view (mouse clicks, keyboard input, screen tap gestures, etc.), and it forwards the handling of these to the view model via the data binding (properties, event callbacks, etc.) that is defined to link the view and view model. View model