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GameSpot gave the game a positive review, writing that "Hearts of Iron IV embodies the hard truths about all-consuming war and the international politics that guide it." It argued that the tutorial was the only weak point, and that "for the dedicated, Hearts of Iron IV could end up being the best grand strategy game in some time."
It is a permanent marking method used to give equipment a unique ID. Marking is essential for all equipment with an acquisition cost of over $5,000, equipment which is mission essential, controlled inventory, or serially-controlled. UID-marking is a set of data for assets that is globally unique and unambiguous.
This template is for creating a standardized appearance for categories of all land, sea and air materiel that were designed, built, or operated during World War I (1914–1918), and categorized in Category:World War I military equipment by country.
This template is intended to allow simple standardized links to Handle System identifiers (HDLs). If you do wish to use this template, the basic usage is: {{hdl|1808/3638}} which produces: hdl: 1808/3638. The template supports all symbols found in HDLs. If no ID is supplied, the template will fetch the ID from the page's item at Wikidata.
An equipment code describes the communication (COM), navigation (NAV), approach aids and surveillance transponder equipment on board an aircraft.These alphabetic codes are used on FAA and ICAO flight plan forms to aid flight service station (FSS) personnel in their handling of aircraft.
[[Category:Military equipment category header templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Military equipment category header templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
Darkest Hour: A Hearts of Iron Game is a 2011 grand strategy video game developed by Martin Ivanov and published by Paradox Interactive.It is the first installment in the Hearts of Iron series to not be developed by Paradox Development Studio, instead being developed by a team of independent developers led by Ivanov; Paradox let them use their in-house Europa Engine.
Kaiserreich: Legacy of the Weltkrieg is an alternate history total conversion mod for the grand strategy video game Hearts of Iron IV (2016). Set in an alternate timeline where the Central Powers won World War I, the politics of Kaiserreich is drastically different from the politics and borders present during the real World War II, with several nations impacted by civil wars and revolutions ...