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  2. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    In most cases, an add-on will add one particular element to a game, such as a new weapon in a shooting game, a new unit or map in a strategy game, a new vehicle or track in a racing game, items in a game like Minecraft or Terraria, or additional content in simulation games (such as new pilotable airplanes, e.g., the Airbus A330 or Boeing 787 ...

  3. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    "Expert" and "Master mode" are difficulty modes that increase the challenge of the game in exchange for some exclusive items. "Journey" mode allows players to duplicate items, adjust the world's difficulty, and control weather and time at will while playing. [11] Terraria has support for mods, which is facilitated by the third-party tModLoader.

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platform's game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  5. Soulslike - Wikipedia

    en.wikipedia.org/wiki/Soulslike

    Soulslike games typically have a high level of difficulty where repeated player character death is expected and incorporated as part of the gameplay, with players often keeping part of their progress since the last checkpoint (items collected, bosses defeated), and other losses (such as experience or currency) being potentially recoverable.

  6. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    The ECS uses composition, rather than inheritance trees. An entity will be typically made up of an ID and a list of components that are attached to it. Any game object can be created by adding the correct components to an entity. This allows the developer to easily add features to an entity, without any dependency issues.

  7. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.

  8. Unturned - Wikipedia

    en.wikipedia.org/wiki/Unturned

    Players are spawned in the middle of a map with supplies and weapons scattered around. The winner is the last person, or the last team, alive. Players may die due to being slain by other players or by crossing the boundaries of the map. The game will also spawn helpful items like armor, attachments for guns, and the 3 types of health items.

  9. Core Keeper - Wikipedia

    en.wikipedia.org/wiki/Core_Keeper

    Core Keeper is a survival sandbox game developed by Pugstorm. The game features mechanics similar to other games in the sandbox genre such as Minecraft, Terraria and Stardew Valley, including mining, crafting, farming and exploration in a procedurally generated underground world.