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  2. Mega Man Powered Up - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Powered_Up

    Mega Man Powered Up was developed and published by Capcom for the PlayStation Portable handheld game console. It was produced by Keiji Inafune. [11] Mega Man Powered Up was first seen on a list of games that would have demos at the 2005 Tokyo Game Show titled Rockman Rockman. [12] It was later revealed to be a remake of the NES Mega Man. [13]

  3. Mighty No. 9 - Wikipedia

    en.wikipedia.org/wiki/Mighty_No._9

    Mighty No. 9 centers around an android named Beck (Yuri Lowenthal / Ayumu Murase), the ninth unit in a set of advanced combat and utility robots called the Mighty Numbers.A computer virus unleashed by a mysterious hacker suddenly corrupts the programming of the eight previous Mighty Numbers and hundreds of other machines across the world, causing them to turn on their human creators.

  4. Keiji Inafune - Wikipedia

    en.wikipedia.org/wiki/Keiji_Inafune

    [12] [3] Inafune also drew the Japanese box art and promotional illustrations and worked on in-game animations and pixel art. [13] Director Akira Kitamura created the original static pixel art sprite for Rock Man (later called "Mega Man" outside of Japan). This was to ensure that the sprite could be properly seen against the game's backgrounds ...

  5. Category:Mega Man media files - Wikipedia

    en.wikipedia.org/wiki/Category:Mega_Man_media_files

    File:Mega man 7 gameplay.jpg; File:Mega Man 8 Clown Man's stage.jpg; File:Mega Man 8 Coverart.jpg; File:Mega Man 11 gameplay screenshot.jpg; File:Mega Man 20th Anniversary.jpg; File:Mega man bass gameplay.jpg; File:Mega Man Battle Network 2 Coverart.png; File:Mega Man Battle Network 3 - Battlefield.gif; File:Mega Man Battle Network 4.jpg; File ...

  6. Mega Man 7 - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_7

    Mega Man 7 [a] (stylized as Mega Man VII) is a 1995 action-platform game developed and published by Capcom for the Super Nintendo Entertainment System. It is the seventh game in the original Mega Man series. The game was released in Japan on March 24, 1995 and was localized later in the year in North America and Europe.

  7. List of cel-shaded video games - Wikipedia

    en.wikipedia.org/wiki/List_of_cel-shaded_video_games

    Mega Man Network Transmission: GameCube: Capcom: 2003 Mega Man X7: PlayStation 2: Capcom: 2003 Mega Man X: Command Mission: GameCube, PlayStation 2: Capcom: 2004 Metal Gear Acid 2: PlayStation Portable: Konami: 2006 Mobile Suit GUNDAM 0079 Card Builder: Arcade: Banpresto: 2005–2006 Mobile Suit GUNDAM 0083 Card Builder: Arcade: Banpresto: 2007 ...

  8. Mega Man Battle Network 4 - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Battle_Network_4

    Battle Network 4 differs from Battle Network 3 in many ways, the most notable of which is the concept of DoubleSoul (Soul Unison in the original). DoubleSoul is similar to how the classic-style Mega Man could acquire the weapons of the Robot Masters that he has defeated: by using DoubleSoul, Mega Man.EXE could use the powers of other NetNavis in the same manner as how classic Mega Man could ...

  9. Akira Kitamura - Wikipedia

    en.wikipedia.org/wiki/Akira_Kitamura

    At a special event during the 2007 Tokyo Game Show, Inafune commented on his and Akira's role in the creation of Mega Man. "I'm often called the father of Mega Man, but actually, his design was already created when I joined Capcom,". "My mentor (Akira Kitamura), who was the designer of the original Mega Man, had a basic concept of what Mega Man ...