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  2. Waterfall plot - Wikipedia

    en.wikipedia.org/wiki/Waterfall_plot

    FM station broadcasting at 91.7 MHz on seen on SDRpp spectrogram. Waterfall plots are often used to show how two-dimensional phenomena change over time. [1] A three-dimensional spectral waterfall plot is a plot in which multiple curves of data, typically spectra, are displayed simultaneously.

  3. Line array - Wikipedia

    en.wikipedia.org/wiki/Line_array

    Interference pattern is the term applied to the dispersion pattern of a line array. It means that when you stack several loudspeakers vertically, the vertical dispersion angle decreases because the individual drivers are out of phase with each other at listening positions off-axis in the vertical plane.

  4. Perlin noise - Wikipedia

    en.wikipedia.org/wiki/Perlin_noise

    Two-dimensional slice through 3D Perlin noise at z = 0. Perlin noise is a type of gradient noise developed by Ken Perlin in 1983. It has many uses, including but not limited to: procedurally generating terrain, applying pseudo-random changes to a variable, and assisting in the creation of image textures.

  5. Holography - Wikipedia

    en.wikipedia.org/wiki/Holography

    The 3D image from a hologram can often be viewed with non-laser light. However, in common practice, major image quality compromises are made to remove the need for laser illumination to view the hologram. A computer-generated hologram is created by digitally modeling and combining two wavefronts to generate an interference pattern image.

  6. 3D audio effect - Wikipedia

    en.wikipedia.org/wiki/3D_audio_effect

    3D Positional Audio effects emerged in the 1990s in PC and video game consoles. 3D audio techniques have also been incorporated in music and video-game style music video arts. True representation of the elevation level for 3D loudspeaker reproduction become possible by the Ambisonics and wave field synthesis (WFS) principle.

  7. Underwater acoustics - Wikipedia

    en.wikipedia.org/wiki/Underwater_acoustics

    Output of a computer model of underwater acoustic propagation in a simplified ocean environment. A seafloor map produced by multibeam sonar. Underwater acoustics (also known as hydroacoustics) is the study of the propagation of sound in water and the interaction of the mechanical waves that constitute sound with the water, its contents and its boundaries.

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  9. Electrical characteristics of dynamic loudspeakers - Wikipedia

    en.wikipedia.org/wiki/Electrical_characteristics...

    At this frequency, the voice coil is vibrating in the speaker's magnetic field with maximum peak-to-peak amplitude and velocity. The back EMF generated by this movement is also at its maximum. The electrical impedance of the speaker varies with the back EMF and thus with the applied frequency.