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3DMark 11 included four Graphics tests - Deep Sea 1 & 2, High Temple 1 & 2 - for measuring GPU performance, a Physics test measuring CPU performance, and a Combined test targeting CPU and GPU performance. 3DMark 11 included a Demo that adds a soundtrack to the visual content. December 7, 2010 Windows Vista Windows 7 Windows 8 Windows 8.1 Windows 10
64-bit 1800 2000 14.4 16 18 W Radeon R5 M335 [28] (Exo Pro) 2015: 320:20:8 Unknown 1070 8.6 21.4 684.8 2 4 DDR3 64-bit 2200 17.6 Unknown Radeon R7 M360 [29] (Meso XT) 2015: 384:24:8 Unknown 1125 9 27 864 2 4 DDR3 64-bit 2000 16 Unknown Radeon R9 M365X [30] (Strato Pro) 2015: 640:40:16 Unknown 925 14.8 37 1184 4 GDDR5 128-bit 4500 72 ...
The Radeon R9 290X, codename "Hawaii XT", was released on October 24, 2013 and features 2816 Stream Processors, 176 TMUs, 64 ROPs, 512-bit wide buses, 44 CUs (compute units) and 8 ACE units. The R9 290X had a launch price of $549.
The freeware version of Radeon RAMDisk software supports Windows Vista and later with minimum 4GiB memory, and supports maximum of 4GiB RAM disk [91] (6GiB if AMD Radeon Value, Entertainment, Performance Edition or Products installed, and Radeon RAMDisk is activated between 2012-10-10 and 2013-10-10 [92]). Retail version supports RAM disk size ...
Heaven and other benchmarks by UNIGINE Company are often used by hardware reviewers to compare performance of GPUs [1] [2] [3] and by overclockers for online and offline competitions in GPU overclocking [4] [5]. Running Heaven (or another benchmark by UNIGINE Company) produces a performance score: the higher the numbers, the better the ...
Geekbench began as a benchmark for Mac OS X and Windows, [3] and is now a cross-platform benchmark that supports macOS, Windows, Linux, Android and iOS. [4] In version 4, Geekbench started measuring GPU performance in areas such as image processing and computer vision. [5] In version 5, Geekbench dropped support for IA-32. [6]
UNIGINE 1 had support for large virtual scenarios and specific hardware required by professional simulators and enterprise VR systems, often called serious games.. Support for large virtual worlds was implemented via double precision of coordinates (64-bit per axis), [12] zone-based background data streaming, [13] and optional operations in geographic coordinate system (latitude, longitude ...
The performance measured by the LINPACK benchmark consists of the number of 64-bit floating-point operations, generally additions and multiplications, a computer can perform per second, also known as FLOPS. However, a computer's performance when running actual applications is likely to be far behind the maximal performance it achieves running ...