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  2. C signal handling - Wikipedia

    en.wikipedia.org/wiki/C_signal_handling

    In the C Standard Library, signal processing defines how a program handles various signals while it executes. A signal can report some exceptional behavior within the program (such as division by zero), or a signal can report some asynchronous event outside the program (such as someone striking an interactive attention key on a keyboard).

  3. Interaction technique - Wikipedia

    en.wikipedia.org/wiki/Interaction_technique

    An interaction technique, user interface technique or input technique is a combination of hardware and software elements that provides a way for computer users to accomplish a single task. For example, one can go back to the previously visited page on a Web browser by either clicking a button , pressing a key , performing a mouse gesture or ...

  4. C file input/output - Wikipedia

    en.wikipedia.org/wiki/C_file_input/output

    The C programming language provides many standard library functions for file input and output.These functions make up the bulk of the C standard library header <stdio.h>. [1] The functionality descends from a "portable I/O package" written by Mike Lesk at Bell Labs in the early 1970s, [2] and officially became part of the Unix operating system in Version 7.

  5. Common Gateway Interface - Wikipedia

    en.wikipedia.org/wiki/Common_Gateway_Interface

    RFC 3875 "The Common Gateway Interface (CGI)" partially defines CGI using C, [2] in saying that environment variables "are accessed by the C library routine getenv() or variable environ". The name CGI comes from the early days of the Web, where webmasters wanted to connect legacy information systems such as databases to their Web servers.

  6. Event (computing) - Wikipedia

    en.wikipedia.org/wiki/Event_(computing)

    In computing, an event is a detectable occurrence or change in the system's state, such as user input, hardware interrupts, system notifications, or changes in data or conditions, that the system is designed to monitor. Events trigger responses or actions and are fundamental to event-driven systems.

  7. Defensive programming - Wikipedia

    en.wikipedia.org/wiki/Defensive_programming

    The function will result in undefined behavior when the input is over 1000 characters. Some programmers may not feel that this is a problem, supposing that no user will enter such a long input. This particular bug demonstrates a vulnerability which enables buffer overflow exploits. Here is a solution to this example:

  8. Multiple dispatch - Wikipedia

    en.wikipedia.org/wiki/Multiple_dispatch

    With the C Object System library, [19] C does support dynamic dispatch similar to CLOS. It is fully extensible and does not need any manual handling of the methods. Dynamic message (methods) are dispatched by the dispatcher of COS, which is faster than Objective-C. Here is an example in COS:

  9. Multimodal interaction - Wikipedia

    en.wikipedia.org/wiki/Multimodal_interaction

    Two major groups of multimodal interfaces have merged, one concerned in alternate input methods and the other in combined input/output. The first group of interfaces combined various user input modes beyond the traditional keyboard and mouse input/output, such as speech, pen, touch, manual gestures, [21] gaze and head and body movements. [22]