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  2. EA (service) - Wikipedia

    en.wikipedia.org/wiki/EA_(service)

    Origin's neither sprinted to the point of being neck-and-neck with Steam nor has it differentiated itself in any meaningful way. Instead, it's just puttered along at its own languid pace, harmlessly reminding us of its existence every time we pop open a big-name EA game."

  3. Solus (operating system) - Wikipedia

    en.wikipedia.org/wiki/Solus_(operating_system)

    linux-steam-integration: Linux Steam Integration is a helper system to make the Steam Client and Steam games run better on Linux. In a nutshell, LSI automatically applies various workarounds to get games working, and fixes long standing bugs in both games and the client.

  4. Steam Machine (computer) - Wikipedia

    en.wikipedia.org/wiki/Steam_Machine_(computer)

    Steam Machine is a discontinued series of small form factor gaming computers by Valve, designed to operate SteamOS to provide a home game console-like experience.Several computer vendors were engaged with Valve to develop their own versions of Steam Machines for retail, offering additional options atop Valve's requirements such as dual-booting options with Microsoft Windows and the ability to ...

  5. Garry's Mod - Wikipedia

    en.wikipedia.org/wiki/Garry's_Mod

    Other game modes, notably Trouble in Terrorist Town and Prop Hunt, are created by other developers as mods and are installed separately, by means such as the Steam Workshop. Garry's Mod was created by Garry Newman as a mod for Valve's Source game engine and released in December 2004, before being expanded into a standalone release that was ...

  6. Steam trap - Wikipedia

    en.wikipedia.org/wiki/Steam_trap

    Steam traps are nothing more than automatic valves. They open, close or modulate automatically. [1] The three important functions of steam traps are: Discharge condensate as soon as it is formed (unless it is desirable to use the sensible heat of the liquid condensate) Have a negligible steam consumption (i.e. be energy efficient)

  7. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  8. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  9. Cross-platform play - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_play

    Following wider adoption of cross-platform play in many mainstream titles starting around 2020, the issues of balancing the game with the use of aim assist in first-person shooters, where the game automatically locks onto targets for those using controllers, became of concern as a game with aggressive aim assist could lead to poor balance ...