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  2. Iterator - Wikipedia

    en.wikipedia.org/wiki/Iterator

    For example, the iterator method is supposed to return an Iterator object, and the pull-one method is supposed to produce and return the next value if possible, or return the sentinel value IterationEnd if no more values could be produced. The following example shows an equivalent iteration over a collection using explicit iterators:

  3. Comparison of programming languages (list comprehension)

    en.wikipedia.org/wiki/Comparison_of_programming...

    List comprehension is a syntactic construct available in some programming languages for creating a list based on existing lists. It follows the form of the mathematical set-builder notation (set comprehension) as distinct from the use of map and filter functions.

  4. Comparison of C Sharp and Java - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_C_Sharp_and_Java

    These are anonymous methods: they have a signature and a body, but no name. They are mainly used to specify local function-valued arguments in calls to other methods, a technique mainly associated with functional programming. C#, unlike Java, allows the use of lambda functions as a way to define special data structures called expression trees.

  5. Linked list - Wikipedia

    en.wikipedia.org/wiki/Linked_list

    A linked list is a sequence of nodes that contain two fields: data (an integer value here as an example) and a link to the next node. The last node is linked to a terminator used to signify the end of the list. In computer science, a linked list is a linear collection of data elements whose order is not given by their physical placement in memory.

  6. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.

  7. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement . Unlike other for loop constructs, however, foreach loops [ 1 ] usually maintain no explicit counter: they essentially say "do this to everything in this ...

  8. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.

  9. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    In computer programming, a loop counter is a control variable that controls the iterations of a loop (a computer programming language construct). It is so named because most uses of this construct result in the variable taking on a range of integer values in some orderly sequences (for example., starting at 0 and ending at 10 in increments of 1)